historyjosh
HistoryJosh
historyjosh

I would have thought that Sim City had already demonstrated this very well years ago. 

Final Fantasy Tactics had permadeath if you didn't get to a corpse in time with resurrection items or magic.

I’m irrationally bothered by Tomoyo Asano’s inability to name his games, lol.

Tactics gets away with its story because it is Shakespearean, and not only is that kind of storytelling pretty rare, it works surprisingly well in a game world riddled with war and strife. This is especially if you’re going to pass the impression of an an archaic/aristocratic rule of law in the world, complete with an

Ever since 1997's Final Fantasy Tactics for the PS1, fans have been waiting for a true successor to the game. There have been plenty of decent follow-ups and the Fire Emblem games have only gotten better in the time since, but nothing has quite captured the mix of political storytelling and imaginative class system of

You thought it was Final Fantasy Tactics, but it was I, DioField!

Are you being deliberately obtuse or are you actually dull enough to not get the absolute basics of why pausing is a good thing for games to let you do?

Really don’t get the criticisms of the story of Forbidden West here as though somehow it’s a sudden leap from Zero Dawn when almost all of it is set up in Zero Dawn (what happened to the Odyssey, what was the signal that turned GAIA into rogue AIs, what is Sylens trying to obtain from HADES), or the idea somehow this

This article is supposed to be some kind of confession.

The Guardians of the Galaxy was so damn good. Just a solid & incredibly enjoyable single player experience coupled with some all-time great character writing. Haven’t felt that satisfied completing a game in ages, but I put down the controller and sighed in contentment. More games that do that, please. If you haven’t

They have no one to blame but themselves. They fucked up Avengers, and people took one look at Guardians and said “no thanks” (myself included).

As someone who lives with it every day, I wouldn’t wish it on anyone. Naturally or artificially. 

Of course, aggregation sites are total bullshit, a copout that boils discussion down to metrics and allows fans to isolate themselves from meaningful critique. But that doesn’t negate that critics are skewering this thing.

I feel like there is a tough line to walk here for Mercer. He cannot control his main cast, as they weren’t “casted” so much as they took their home game and put it on Twitch at basically the perfect time.

Even though they hired consultants to help build the world of Marquet, the consultants aren’t the people through whose eyes we’re seeing that world.

So....a solution? Sounds like you don’t want them to explore these cultural identifiers and the explorer-genre tropes. Should half the cast be fired and people you find “approved” be playing this game?

This may seem like an overly cynical and bad-faith interpretation of what Critical Role is doing with this new campaign.”

You could have played it on your phone’s browser you giant ass.

As a FDA certified saltine myself, god white people are so fucking fragile.

I appreciate these people and channels that do durability tests and drop tests and stuff, but it still hurts my soul to see it.