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wastingtimeontheinternet
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I’m gonna be gentle because some other folks here will probably not afford you that courtesy (and I don’t blame them.)

Read the timestamps of the update with that information and my comment then tell everyone you’re a proper dipshit.

Heavily armed citizenry is the real mistake.

However, he’s spent a disproportionate amount of airtime over the years demanding un-earned super fights against benched big leaguers like George St-Pierre and Nick Diaz.

People make impressive art with feces. Doesn’t make the feces not-feces.

Protip: Use exotics. Sturm and Drang works great if you load up powered shots on ads prior to the invader showing up. Crimson is Crimson, it’s a beast in all content. Dump Sturm and Drang for the any head shot part and stick with Crimson.

I mean. Okay. You warned us, but fuck you man. Fuck you.

CoO was pretty bad. Warmind was better, but still just approaching “acceptable” more than anything.

I know, I know. It hurt me too. During the dark times I decided I was going to “git gud” at PvP (because there was fuckall else to do) and it really does help quite a bit.

It’s a totally fair thing to think after playing in content where you’re over-leveled. Bungie adjusted how your light level affects incoming and outgoing damage. If you’re under-leveled it’s very tough, which has always been true. But the difference now is being over-leveled makes things trivial (as it should!)

I wrote a long rebuttal detailing why this post is just wrong-headed and misleading but it more or less boils down to this:

The story missions don’t take very long. The ancillary stuff (what’s going to keep people coming back) is plentiful. There’s a lot of game to play.

Other things maybe. This? I don’t think so. You can make shoulder-charge work in PvP, but good players will punish you for it. I like to run a Sentinel with Doom Fang Pauldrons so not only is the super incredible, you get bonus super energy from powered melee kills. I use the shoulder charge tree and almost always try

It’s powerful and some might say “broken” in PvE. I don’t see it that way. PvE should be power-fantasy fun and it’s really only good for clearing trash mobs, which, who cares? That’s an easy situation to handle already.

I feel like it’s easy enough to drop duplicates of just about everything that this won’t be a huge issue. Infusing will be costly for raid armor and exotics, which I’m cool with. Seems like a pretty solid compromise.

So far it seems like a fair grind to me, but again, I’m not personally effected so I would defer to folks who don’t have what is essentially an unlimited amount of resources.

I think all that means is you want to be cognizant of the cost of Xur exotics and not run too low. New and lapsed players have a medium grind ahead of them, for sure.

Of all the losses GMG has endured I’m really glad Sam Woolley remains.

Cores are 10 shards.

Infusion costs seem crazy at first until you notice two things: