Right? DZ feels generally pointless as is but we’ll see if that changes. I’m actually intrigued to play PvE again soon though. Teamwork in the pre patch version felt awesome in co-op when the cpu wasn’t too cheap or OP. I BELIEVE IN YOU, DIVISION!
Right? DZ feels generally pointless as is but we’ll see if that changes. I’m actually intrigued to play PvE again soon though. Teamwork in the pre patch version felt awesome in co-op when the cpu wasn’t too cheap or OP. I BELIEVE IN YOU, DIVISION!
I thought that too, but then again battle packs felt so useless when it was just skins. In a giant scale map where I was killed from a sniper or when I kill a camper, neither will give two shits about the vague recolor of my gun. I haven’t gotten any experience boosts or anything else yet though.
Well yeah.... I did. I drifted from playing right after Underground expansion came out. All my friends did, so we just bounced around other games for a while. I’d like to come back to Division eventually.
Here’s hoping for a future Dark Zone revision that doesn’t just reward rogues and punish neutral/good acting agents. It would be great if going Rogue and killing others was indeed the quick and easy path but has lasting consequences and detriments as well. Also tweak the super immune Robocop Terminator sniping…
This is the part where instead of the tired but standard Kotaku comment ”People still play this game?” turns into “Patricia still does articles?”
He’s good but also this is a good chunk of luck. The other guys know it’s only 1 enemy buy are split up when looking for him, plus no radar works more to his advantage, and the 3 dudes, compared to him, were obviously lesser skilled (not saying they suck though) but it’s easy to look legendary with skills against…
If I can’t hold the radio button at the car selection screen to race as a Diesel or military hummer with machine gun horn, I’m not interested
But will Red actually talk, cuz that would be weird (although being silent would still be equally weird) it’d be like and Link from a past Zelda showing up in a modern Zelda and chatting away with personality (not counting the Shade from Twilight Princess). In the first Saints Row you were a silent protagonist, in the…
In my experience, the Dark Zone’s lack of any lasting consequence was the biggest reason I lost interest. Anyone could’ve gone rogue, killed another player, stolen their possibly hard earned gear, then waited until the pitiful “rogue timer” counted down, essentially washing their hand of any malevolence and making…
It was worse in Rush during my last playthrough. NOBODY besides myself actual stood close to the objectives to defend, they (The DEFENDERS) all rushed (no pun intended) out to kill the enemy, who always ganged up and killed me, the lone defender actually guarding the thingies, and always got to arm them with little…
I usually loathed being Squad Leader in BF3 and BF4 mostly cuz I prioritize marking enemies everywhere and it can be annoying to me when I’m trying to mark an enemy soldier or vehicle who from my point of view is lined up with an objective, so my dude “issues an order” several times instead of marking the damn enemy!
Well I’ll go ahead and raise my interests and excitement to 11 anyways, in case you turn out to be right then everyone will have someone to laugh at (me).
:’)
Don’t forget Calender Mans secret conversation in Arkham City, only obtained by setting the system clock to a date way before the game even came out
Although Kojima/Konami breaking up was something that seemed sudden to us was probably something stewing for a while already. Just a lot of tensions and unpleasantness. Unless it’s a random story like Kojima fucked a bunch of Konami execs wives and they got rid of him out of spite but won’t say anything out of shame…
Dude yes! The Warriors was great for its time! That type of game play (on a bigger scale obviously) with a 90s Mighty Morphin Power Rangers setting has potential!
Or, you know, we can still have a Power Rangers Musuo game made anyway and still enjoy it regardless. Have you not learned anything with people’s stance on “Same thing every time” types of games? CoD (obviously)? Every annual sports game? Maybe even Assassins Creed series? They still bank quite well otherwise they…
I was planning on playing as a Hunter and sticking the Solar trip mine grenades on a wall near me in case I’m killed it’ll hopefully get em back when they attempt to retrieve or at least stall them long enough (while they shoot the grenade) so a teammate can retrieve my orb thingie
Did the devs ever say that this is exclusively its only look, regardless of its gender? Like isn’t it possible they just happened to reveal it’s female form but there’s a different male design? Also what would it matter anyway, this is only it’s second evolution, not like it’s going to stay looking that way for long.
Kids are generally unfazed anyway, and they easily access anything just as horrible and gory on the Internet. He may as well release this anyway with an obvious disclaimer that states it’s not for younger audiences. The gore and possible violence will be nerfed down for kids anyway who are just gonna watch people like…
What a shitty thing to do though. And they know exactly what people want too, which is a separate release. It’s like they want compete with EA games to be the greedy marketing tactics king. And seeing as Call of Duty still always sells, I’m guessing this tactic will be seen as “successful” and we’ll see more in demand…