harbingerofduh--disqus
HarbingerOfDuh
harbingerofduh--disqus

I like Josh and think he's an upgrade over Matty, who always rubbed me the wrong way; but I do get uncomfortable sometimes during Josh's knock-down-drag-out fights with Adam. I think they're going for a Siskel & Ebert "frenemies" thing, but every now and then things get acrimonious enough that I'm not quite sure how

I've played it. It's a lot of fun, though it's good to try to match the people in your group with a role that fits their strengths. You don't want the quiet introvert to be captain, or else everyone's going to be shouting their information at the same time and the captain will get overwhelmed and important stuff won't

Do you have a link to that Reddit thread? I'm in the mood for some scarin'.

Ugh, there's a shower scene in Beyond: Two Souls too? I wonder what David Cage's BS justification is this time for throwing random fanservice into his game.

Yeah, that bugged me too. Paying lip service to "the gaming community needs to cut out all the sexism!" does exactly jack squat if YOU KEEP GIVING SEXIST GAMES A FREE PASS.

The idea is that you're an ultra-powerful wizard, and your deck represents all the spells that you, as a wizard, know how to cast (sort of like a spellbook). Different cards are from different magical worlds (called "planes"), so maybe you know how to summon a creature that exists only in Greek-Mythology World, and

There's no need to be snotty. He's writing at least partially for an audience that's unfamiliar with the intricacies of Magic, so he strove to explain it in layman's terms, not rigorously precise language.

EDH/Commander is a lot of fun, provided you can find a good group. Although some Commander groups do suffer from the problems Steve mentions above (power cards, cutthroat mentalities, high barriers to entry), the good ones tend to have some sort of gentleman's agreement in place:

The community is actually Magic's biggest problem, not the cost of entry or WotC's business strategy. It's a big enough issue that some high-level pros have taken to writing articles cajoling their fellow players to please stop cheating, stealing cards, and being unsportsmanlike. You do meet nice people, but my

Try to get them into Android: Netrunner. It's designed by the same guy, has the same appeal of deckbuilding, but because the "collectible" aspect has been removed, you don't have to deal with Mr. Huge Savings Account slaughtering you every game because he can afford to spend hundreds of dollars on power cards.

Dominion and Ascension are both fun, but a big part of MtG is painstakingly crafting a deck to surprise/defeat your best friend at the next game night. A closer analogue would be Android: Netrunner, which has the same advantages of Dominion—smaller card pool, tighter playtesting, lower expense, equal access for