hambone145
Hambone
hambone145

Jesus, you sound like such a douche.

Every Mario game, back to Super Mario World, has been easy to beat, but hard to 100% with optional levels/challenges. It’s exactly the same with this one.

That’s your opinion and not my experience, especially when you play on the hardest difficulty with no radar/sense.

Sounds like this just isn’t the series for you, since that was not my experience at all.

Really hoping they don’t change a thing because I absolutely love the gameplay and found it to be one of the most immersive steath games I’ve ever played.

TLOU music in the trailer gave it away for me. But, I did play the first game and recognize the music, so I guess I had a leg up when it comes to spotting something like that.

You might also be a fan of Super Mario World 2, Super Mario 64, Super Mario Sunshine, Super Mario Galaxy and Super Mario Galaxy 2. Outside of a handful of time challenges, no time limits in those games.

Because time limits suck and go against the idea of exploration.

We already live in that world. Metal Gear Rising: Revengeance was great. And Portable Ops was pretty good, too.

K!

Man, you sound mad.

I also can’t believe that they made another Assassin’s Creed that shares similarities with previous Assassin’s Creed games that sold extremely well...

I think I’m going to go with the standard: “Sorry I hurt your feelings with my comment.”

Except in the case of Rockstar, DLC for GTAIV were all separate stories created well after launch. And in the case of Red Dead’s DLC (which I consider the best piece of added content for a game ever), it told a completely different story that just wouldn’t work if it was available day one.

.

But, after you’re done with all the content it has to offer by this weekend, what are you going to play?

Galaxy was 10 years ago and was every bit a Super Mario game and one of the best in the series (2 was also great).

Galaxy was 10 years ago and was every bit a Super Mario game and one of the best in the series (2 was also great).

And the game would instantly not sell as well because the general public doesn’t care about Warhammer 40k.

Sounds like you’re the only one crying here over all optional content. I bet you’re the type of guy who takes every word from Jim Sterling as gospel. Am i right? I bet I’m right!

Oh look, people still complaining about optional ways developers can monetize games in the face of rising developer costs and 0 change to MSRP prices for over two decades!