Vanilla Destiny will wear down on you quickly, as it did with me. The Taken King, though, had a more enjoyable amount of stuff to do and I played that for quite some time. Here’s hoping they can make lightning strike twice with Rise of Iron.
Possible, but also the issue could be if they had a cellular hotspot at the ready they would likely run into again a laggy network with tons of devices using it.
I doubt any of this is true. If it were, getting the console online would be difficult since the wifi network would be occupied by thousands of devices. And that network would probably be as slow as molasses going uphill trying to intercept a connection. So yeah, truck full of salt.
That was their major Achilles Heel. I played the game since Alpha, and the problem with it was they could never settle on one solid design philosophy and then concentrate on pure content updates. Paradigms kept shifting from stat-based customization (that failed horribly for the “Ascension” era), but the second…
Wish granted?
Police officers carry small caliber handguns. Shooting the tire with that wouldn’t do much besides make it go flat 20 minutes later. However, if the cop had a shotgun with actual buckshot in it, that would be a different story.
7 million players didn’t quit primarily because they wanted to go back to Vanilla. They quit because they got burned out or found better or different games to play. Not everyone is as hardcore of a fan to stick it out for a decade. Of all the old-school WoW players I knew, they want Wrath of the Lich King back. Even…
This post is exactly why Vanilla WoW died. Almost none of the tedium was fun. Sure, the content was nice the first few times, but when you begin to peel back the layers, it was BAD. But they kept finding better ways to do things.
But that’s what makes Blizzard so successful despite a very limited catalogue of games. When they want to polish something, they take it to a whole other level of finesse. When they find mistakes, they tend to admit it and then actually FIX THEM. Developers and fans alike may scoff at their mentality and methodology,…
I don’t think it’s to add something, but it could be to fix some big bugs found last minute. Ya gotta remember, this is a completely random generated game fueled by an algorithm. Bugs in content generation are likely if you don’t check your results. Maybe those “probes” Hello Games mentioned found something deep in…
Gotta love those Delahaye USA customs. It’s sort of like a Cobra replica or one of those Ferrari knockoffs built on a Datsun 240. You can have fun with it and if it gets wrecked or dinged up, you don’t feel as bad about it because you’re spending 10% of the value of the real thing on a fancier (subjectively, IMO)…
The TV show is actually very good, too. Never takes itself very seriously and it’s still directed by Raimi and helmed by Campbell himself.
GET THE DIP!!
No, it failed because the entire project was draining money. Curt Schilling just accelerated the whole thing from a couple years down to mere months of collapse.
I keep getting confused. Is Generations the American version of Monster Hunter X that’s in Japan right now?
MMOs are notoriously hard to get rolling and be 100% profitable. Outside of huge successes like World of Warcraft, I don’t think anyone would wanna do one because they tend to be black holes that just suck funding dry. See: Kingdoms of Amalur MMO (a.k.a Project Copernicus, didn’t even get going), Star Wars: The Old…
I don’t think Dark Souls 3 is on rails, but the world itself can be very linear in its feel because of how certain corridors can lead you away from the fun side-quests and extra bits hidden in some obscure corner. Like with Anri of Astora’s quest and how much it REALLY plays into the final outcomes? I didn’t realize…
I’m just gonna say it: Bloodborne is the best game in the Souls series. The difficulty curve is on goddamn point with how each boss and enemy in the zones just ramps up beyond the simple smack-sidestep-smack into more elaborate combat methods, and bosses get much more intense with each new encounter. Sure, a couple…