gundamfan555
TheRedComet
gundamfan555

@Industry Gamer: I agree with this, the ability to keep your songs is very important because it makes your DLC purchase feel all that much more valuable, thus making it a more compelling deal for consumers. I feel that I am building an actual music library that will last me through the years, rather than just some

@Monkey Majiks: Well that would make sense, but there's always improvements to be made for the controllers, so they have to keep rolling out the new version. Can't get it perfect the first time.

@hot_heart: It's hard to reach it fast enough during a song, and even then it's troublesome to use and feels unreliable. The lack of buttons always gets me worried that I'll screw up. So yeah I never bother with it.

@Artdeux: Yeah the square usage makes it impossible to duplicate real cities accurately, and makes diagonal streets almost useless because you'd waste a ton of space and wouldn't be able to fill in the little triangles. So annoying.

@slayazzz: Hahaha I've never heard of that rumor, but that sounds really cool. I think SimCity 2000 had arcologies, is that what they were for?

@Kirohitaku: For other sci-fi universes, they seem to rely on convergent evolution to assume that most sentient species will tend toward humanoid shapes, and thus designing weapons that are friendly to humanoid wielders.

@Desolation_Angel: Mmmm, yes, I do love those bolters. He's talking about just Resistance weapons, though, in which case the Magnum was one of the most fun to use by far.

Where does the replay value in this game come from? Figuring out and mastering all 12 characters? Repeatedly fighting people online? Admittedly, fighting games are not my type of genre. I gotta pay less attention to review scores and more attention to my own tastes and preferences.

@Neon: What's with this post? It says it's responding to me, but I never commented on this page. Weird.

@SacGamer: Personally I feel that long campaigns just drag on. I just want the story to get going, for things to move along, but I find myself stuck in these long missions with grueling objectives. I hope they avert this issue with smart storytelling and mission design.

My favorite type of video game humor is one built into the world, that becomes part of the atmosphere and feel of the game. I guess the best example would be Team Fortress 2, with all the interaction between the characters and their personalities, and even gameplay aspects lead to hilarious memes.

@korofrog: How awesome would the SATs be on a scantron template like that? Destroy a Romulan Warbird while destroying your future!

@INCSlayer: Yup, looks like it to me. If there's more than 1 at a time though, either all the units are more powerful or the Mammoth got nerfed.

I can't wait until someone recreates Wario's Stadium here.

@robinyang: Whoa, the article writer's here! Nice to see you.

Haha I love the association between Dead Rising and Left 4 Dead.

@Maxx Cracker: Judging by the people in the audience, I think it's already more than 2. :)