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grysl
grysl-old

And, in turn, we have people like you to thank for the fact that most video game characters are one-note lunkheads with stories that could be written with room to spare on a postage stamp.

Wow... what she wrote was insightful, intelligently stated, and understood the balance of different people enjoying different aspects of the games they play.

UMD sucks! Long live UMD!

It makes me so happy to finally have good Transformers games. That one for the PS2 several years back was actually decent, but War for Cybertron was genuinely good. Maybe not spectacular, but it respected the property, updated it without destroying it, and was a hell of a good time.

Here we go. And now Netflix and Hulu will react by tightening up their EULA or enacting a price hike, and everybody will get screwed. Before you know it, we'll be buying separate subscriptions for each device associated with an account, and everybody will bitch about all the "draconian" restrictions in place.

I liked the "keep 10 songs," too. Problem is you can't really keep it in the equation anymore because you only get that if you were grandfathered in.

I was a big Zune fan as well, but the truth is the service has become irrelevant. It's not clear what role Zune Pass has anymore — it's basically positioned as an inferior version of Spotify that works on fewer devices. Hitching it to a device that people actually own, and giving it a name that reflects the change,

You're like the smoker that lives to 100 and pretends that he's found evidence of smoking being harmless.

If only Apple's UI was as well thought-out and functional as Gizmodo's page design.

Download, and it has nothing to do with discounts. Portable gaming is at its most convenient when you just throw the console into your bag and go. I don't need to worry about bringing games, or losing games, or anything else.

"But there's just no good reason to once you dispense with the games. "

I love how the comments for stories like this usually just boil down to which company people like more. If their roles were completely reversed in this scenario, everybody would *still* be supporting Valve and bitching about Blizzard.

Last time Nintendo lost Square as a dev for their system, Sony took over the industry.

Yeah, that game sucked too. Not only was it an awkward collection of QTE crap, but the acting wasn't good enough to make up for the lack of a game. It was a shitty movie with button presses.

I was really looking forward to this, but the demo absolutely sucked. To each his own, but I'm shocked at how many gamers seem ok with a game that you barely play.

What are you talking about? You also wrote "Developers don't have to make shitty games either. That's why I buy used and pirate. " You're predicating the purchase of used games (and even direct pirating) on the existence of shitty games.

That's not answering the question. You said there's no reason to shell out money for inflated, poorly-thought-out drivel. Which implies, assuming your words have any meaning, that you'd be willing to shell out money for well-thought-out quality titles.

"Scratches, etc, will cause issue with the performance of the game."

Just to be clear: This article wasn't written by Kotaku writers — it was submitted by a reader.

Why the hell are you buying inflated, poorly-thought-out drivel?