Bless Fallout 4 players who are truly making the most out of the Wasteland Workshop DLC.
Bless Fallout 4 players who are truly making the most out of the Wasteland Workshop DLC.
If you at all follow UFC goings-on (or even just follow someone on Twitter who accidentally watched a UFC card at a…
“I’m here to tell you there’s something else...” Prince showed me the life I wanted to live. He was my black genius…
Today, on April 20, 2006, Mother 3 was released on the Game Boy Advance in Japan. Ten years! Can you believe it?…
I’ve seen some good Samus cosplay in my time, but rarely have I ever seen someone actually nail the scale and…
it’s not really a big deal honestly, and i never made it out to be one. I even stated twice and this is the third time i’m stating it, I was a fool. (should’ve known better) I have every intention of playing this game over multiple times like I have with past souls games. I felt playing with buddies was more important…
A first-person magic dueling game. A third-person, Altered Beast-style brawler. An Antarctic horror adventure. The…
No, androids
I wish. Pixel art is expensive to make, and underappreciated, especially by some young folks who don’t have nostalgia for the style.
But shit yeah, I’d buy it.
But SFIII launched with fewer playable characters than V. You didn’t get more than 16 until either 2nd Impact or 3rd Strike. Garlador is right, though. It’d have a standard arcade mode.
I agree, Alice would make a better protagonist than Alan. Alice being thrown in a damsel-in-distress trope and her knight-in-shining armor is her husband, a man that barely exercises. Like many heroes of this trope, jump through numerous hoops just to prove their love. If that is not overdone, then I should stop…
How is it that you only have 6 stars on this comment? This would be an *EXCELLENT* sequel and would both frame up the existing world and elements really well, as well as provide a completely “new” character and perspective to play through. Im down.
and it was way too predictable. Do you have an ally with you? You’re about to get separated. The story/premise was interesting, but the scripted sequence/enemy encounters were so telegraphed.
I will continue to pitch my sequel idea to Remedy.
I don’t know, I didn’t like the story either. Well, specifically I didn’t like Alan’s narration throughout, every time he was describing something that would’ve been plain even without his narration, it grated on me.
This is more or less what I came here to say. I was never a huge fan of the combat, but by the end of the game I was completely sick of it. The rest of the game’s components were great, which is why I made it through to the end.