greenskye
Greenskye
greenskye

I do hope UI scaling makes it into Starbound. I always had to play Terraria at 720p because the UI was just too small.

Ya know when I first wrote that comment all that could come to mind as "AAA games" were the yearly shooters and sports games. For some reason I forgot the Skyrims and Bioshocks and Borderlands of the gaming world. Sorry about that. And I actually do know a few girls that play Skyrim (though I do not know them very

It's not that I don't want sneaking. I'm pretty happy with the new sneaking mechanics actually. It's just that I want options. I want to be able to approach a task in a way that fits my current playstyle and mood. Sometimes that's by being sneaky. Other times that's by bashing people's faces in.

How are we defining "need" in this context? Technically I don't need to play games at all. Technically I could just play games on the lowest settings with 20 FPS. I assume you're holding some idea of what "playable" means to you in terms of graphics and FPS, but that is pretty subjective. Some people consider anything

That's more a problem with lack of UI scaling. UI's should be a set size not a set number of pixels. A 1x1 inch icon will be much clearer at 100 px wide than a 10 px wide. This is still a pretty major issue in the PC space, but has been mostly solved in the mobile space. No one complains that icons are too small on

At this point I mostly ignore the directions of being sneaky (at least when the game doesn't insta-fail me for it). It really is so much more fun to combo kill 20-30 guards rather than skulk about for 30 minutes. It has broken a number of missions that I'm pretty sure were supposed to be really challenging. I am glad

Well the commonly accepted concept of "retina" displays or resolutions that the eye cannot differentiate seems flawed to me. If we're going by that standard, a 15.6" 1080p screen is "retina" at a distance of 24". My TV, which is 55" and 1080p is retina at 7.1'.

I realize this is not what you said, but I love the irony of people talking about the differences between the X1 and PS4's resolutions. Most seem to agree that you can tell the difference between the 900p AC4 resolution on the X1 and the 1080p resolution on the PS4. And then people go on to say that no one is

No experience with OSX scaling, but wouldn't it be useful if you could control to what level it scaled the UI? On my kindle I can freely change the font size depending on my mood/lighting/eyesight. An easy and effortless way to automatically scale the UI depending on preferences would be pretty great. The idea of

My real worry is not in a situation where one person is pretty sober while the other is not. In that case the person who's sober should know not to get involved. But if both parties are sufficiently impaired, it seems odd that if one later regrets it, they can claim rape on the other. At least to me, that is more a

The problem with number one is that pretty soon execs realize that if they can make it just annoying enough to unlock everything, more people will be tempted into paying for the shortcut. And because some companies do this, any legit company adding this feature is suddenly cast into suspicion about how the game is

It has a very Minecraft-esque progression. Some of the hardest moments are at the very beginning. You start out hiding in your small dirt hut desperately trying to scrape together enough supplies for a few torches and a sword. Over time and after enough supply runs (during the day) and you are eventually able to build

From what I understand there is relatively little stopping you from immediately going to a high level world. The only real inhibitor to progress is just not being powerful enough to handle the mobs in the new area. But if you're skilled or lucky enough you could conceivably skip an entire tier of armor by going to a

Ah, I must have missed that. And yes, I'd agree that the PS4 has the "edge". It's not a huge difference, but then controllers have been fine tuned so much that the small differences matter.

So a lot of people seem to point out that many female gamers tend to play non-AAA titles. No idea if this is true, but my anecdotal experience seems to support it. If it is true the question is, do women not play AAA games (such as shooters, sports and racing) because those genres are not interesting to them, or

Honestly I think you guys need to do an article on the controllers. (Perhaps you already did and I missed it) I got to check out the Xbox One controller the other day and I have to say I'm not a fan. I could probably get used to it, but I don't feel like Xbox has the clear winner in the controller space anymore.

Well my understanding is that it's also been under very limited beta testing. So it's also going "official" as in officially available to use (as it hasn't been lately).

You're not the problem, it's the people who leave on the protector for years while the edges get all gross and start to peel up. It looks way worse at that point. Leaving it on for a short time (week-month) while you try to find a screen protector is smart and efficient. Leaving it on for longer is just lazy.

A lot of it depends on age and location. It could just be my town, but a good portion of the girls I know have very little interest in gaming. And the ones that do tell me they find it hard to find other women who also enjoy gaming. I tend to trust that they would be more aware than I about how many women gamers there

Unless someone here was lucky enough to be at the convention where they showed it off, no one has played it. That being said, there are some youtube clips of the devs messing around. From what I've seen it looks pretty similar to Terraria as far as combat goes. Monsters do seem to have a bit more variety in the type