goggamanxp
goggamanxp
goggamanxp

Apparently the MSRP for the Switch port is $30 

My experience is that the game is fun but the online multiplayer needs a fair bit of work. GSP is one of the worst ranking systems I’ve seen in an online game. The reliance of using P2P for player connections makes it to where games are laggy even if you have great internet due to the other person having a poor

I think that Blizzard was expecting the same reaction they got for Hearthstone from Diablo Immortal. The problem is that the two titles are vastly different; Hearthstone started out as a PC game developed by Blizzard which later got ported to phones, whereas Diablo Immortal is being developed exclusively for phones by

What I’m finding hard to understand is why they’re making these changes globally. If the Chinese version is region locked, then couldn’t they just region lock the changes too? Ubi can’t really make the excuse that they’re trying to unify the game for everyone when they’re going to have seperate servers for certain

Even if the cable should work fine with the Switch, I would still recommend getting an official cable. A lot of the reports I’ve read about bricked Switches come from people using third party adapters when the Switch is docked and or third party docks. 

Even if the cable should work fine with the Switch, I would still recommend getting an official cable. A lot of the

Well they wouldn’t of added pools and toddlers back through updates if their removal at launch was a feature.

I’m not sure removing features for the sake of ‘optimization’ is a good thing. It’s to be expected that the sequel to a game is going to be more demanding than the game that came before it. And while the Sims is typically aimed at a casual audience, even they will probably assume that the newer game should take more

Now just make the gunplay not RNG and I’ll probably play it again

Me: I don’t really like mobile games.

I even bought an upgraded battery that will make my V20 easily last for 2 to 3 days on a single charge. When a flagship phone with a non-removable battery does that, I may think about upgrading, but they’re too worried about performance in a device where the most demanding thing people do it stream videos online.

This... actually sounds fine if they do it right. I just hope that the story isn’t secondary like in many open world multiplayer games, and that the game can still be enjoyed when playing by yourself. Also, base building is fine, but make it optional like in Fallout 4.

I’m still rocking my V20 I got at launch and I’ll probably hold onto it until it either breaks or when apps become unbearably slow. I want a removable battery and the V20 was pretty much the last “flagship” phone to have it.

Hopefully the combat system in this is more like traditional Pokemon than Pokemon Go. I might have to pass otherwise, as I got sick of Pokemon Go pretty quickly after release and this just seems like Pokemon Go minus the walking if there’s no proper combat. At least a proper game will come out next year.

They show people catching original pokemon in game in the trailer.

This is... odd to say the least. I’m pretty sure that Resident Evil 7 could run on the Switch, granted at 30 fps instead of 60. I even remember reading articles claiming that Nintendo raised the amount of Ram in the Switch due to Capcom saying that the RE Engine (The engine running Resident Evil 7) wasn’t able to run

I’m not terribly surprised considering how most of MvC Infinite was just recycled assets from previous Capcom games.

It’s only a matter of time before they stop making memory cards too, which will make it much more difficult to store games unless you have a modded PSTV.

YEEEEEEEEEEES

Agreed, Sega could easily back this for very little financially.

I really want to play this when it comes out, but I think the transition from the Switch back to the 3DS might be too much for me.