What gets me is it’s not just a group that’s anti-abortion, it’s one that specializes in really shitty emotional manipulation based on the tiniest sliver of truth, if any at all.
What gets me is it’s not just a group that’s anti-abortion, it’s one that specializes in really shitty emotional manipulation based on the tiniest sliver of truth, if any at all.
Yeah, I’m sure the company is still bad. But probably not “force ten year old rape victims to have a baby” bad.
Welp, there goes any sympathy I had.
Even during end-game play, I found myself avoiding those runebears. I never sufficiently leveled my Gud stat...
On the one hand, maybe they’ll cut out all the obnoxious legacy design choices which bog down the Monster Hunter games.
It’s Like Next-Gen Monster Hunter,
It was a massive flop, until five years later when Nintendo did all of those same things with one important difference: it released the Switch alongside Breath of the Wild.
I would love to be able to play something like Pacific Rim with the proper scale, destruction and power. That would be awesome.
Most giant stompy robot games get the scale of things all wrong, and this one is no exception.
The “grounded in reality” aspect isn’t the main reason for the design choice. Here’s what the article should have actually focused on:
This isn’t free to play grind bullshit as much as it is, “we want you to learn this game and its mechanics before jumping into games with other people who very much know what they’re doing”
I guess if presented with such a decision, I would choose the cat myself.
Not been following closely, did valve ever launch their own office dock yet? I had a preorder (for the system), only to have an emergency popup (found a cat on the side of the highway) at the exact time they told me mine was available to buy (so the cat got my money).
Super insightful post dude, I’m going to try to touch on this:
Me when Spider-Man comes to PC: “That’s neat but I’m happy having played it through on PS4, hope others enjoy it.”
Dreams still just feels like a cool idea with poor execution. Even without the ability to export projects outside the Dreams ecosystem it would be much better if you could actually try the stuff created in Dreams without having to buy Dreams. Just make the creative tools paid. Heck it doesn’t even have to be…
Almost as technically impressive, my version of Pitfall!
I love when stuff like this is highlighted, because opening the creator menu in Dreams is to be assaulted with 90% janky "Sonic test level" creations
I worked there from 2006 to 2014 and went from $5.25 an hour to $8 an hour. I moved to CA and got bumped to $13 an hour for year, but when I moved back to FL they tried to drop my to $7.50 and I quit. Every year that they gave me pay raises, it was always a few weeks before the minimum pay rose and swept the bottom…
I’m just going to put this out there, Square are not a good publisher. They really cannibalise their studios and have unrealistic performance expectations. They really don’t support their teams and with the exception of a handful of games they don’t seem to care about properties.