So glad to read this. Most people trash this game and it really was the best of the original trilogy.
So no poll then?
I mostly wasn't a fan of 2 for how you had to pay for your saves. I enjoyed the GBA port of it more simply for allowing you to save whenever you wanted.
Enter the Double Trouble flag system. Perfection. Different color flags for different aspects of the levels. Are they all up? Then you've found everything. Are any down? Then you need to go explore a bit more. It's simple and it doesn't make you feel guilty by showcasing your missing trinkets. Nice friendly flags.
I loved DKC3, except for Rocket Barrel Rampage. That. Goddamn. Level. Took me a week to finally figure it out. We're talking Animal Antics levels of pattern memorization here....
DKC2 is da best
The Donkey Kong Country series are some of my favorite games. My father and I use to play them together as they were released and the sense of discovery and beauty were amazing. When I went off to college, I used to put my tv and snes in the hallway and play the games in the hallway. This was back in 2006 and people…
You end up with great games like these when graphics aren't the focal point of the development process. Newer games will NEVER play this these...unless they are indie.
I agree that DKC3 really doesn't get the love it deserves most of the time... but I still love DKC2 more.
but DKC2 was so hard though...
yeah the designs went off the rails and for a teenager it was so stupid and lame i didn't want to admit having fun with the game. I think that mindset was the same as the realistic Zelda vs cartoony Zelda. First seeing Wind Waker, like many others, I thought it was so dumb. But now that I'm older and played it and…
No way is 3 better than 2.
OMFG how did I never know this? Even today (and yes I'm still replaying them), I keep a file on my computer where I check how many secrets I find in each level.
DKC 3 was my least favorite of the SNES trilogy, and maybe I was just burned out because it was the 3rd game in 3 years, and not enough changed to make it interesting (I'm sure glad video game publishers don't release annual sequels with minimal changes from year-to-year anymore. Can you imagine what that would be…
It's really too bad that Kiddy is such a crappy character design. There's no reason this couldn't have been a Donkey/Dixie game, if they wanted to return to the heavy/nimble dichotomy.
Also, you forgot to mention the Lost World, which is perhaps better implemented than DKC2. What a quest!
It was.
Agreed. DK2 was the tits.