That is pretty cool, but I now have learned that the sight of a car driving itself makes me extremely uneasy.
That is pretty cool, but I now have learned that the sight of a car driving itself makes me extremely uneasy.
I found out those were not driven by a person just yesterday. How does it even work?
Looking forward to it as well. My only worry is that since I can't ever really get myself to play through the game bloodily, I will play through it once stealthily and maybe again ghosting it (if I don't do that in the first playthrough) and then never pick it up again.
Do words have a race? I honestly never thought of it before - fascinating.
I think poor Doug is reaching FemShep levels of non-representation in marketing materials. His death was way better in Episode 3 - the mans a hero (and it makes it even more tragic when you learn the truth).
Mr. Francis York Morgan -
My mother asked me about this game the other day and wanted to talk about it. Naturally I thought this was sort of out of left field and asked where she had heard about it.
I was thinking about Daniel Licht and how his name was popping up on game scores now (Silent Hill/Dishonored) and was wondering if these composers are jumping into games solely for the money or if they are finding it a new experience that they enjoy.
I'm afraid that the suicide angle has been played so much in fan-made short films (especially in SFM) as an easy out for "emotional/depressing mood" that it has lost all effect.
Maybe you guys can help me since I've had no luck so far - been unable to play the game since release. The game doesn't crash, but just doesn't want to run. Takes about half an hour to reach the main menu screen then its slower than a slideshow.
WETA and Valve sure was a match made in heaven apparently. Maybe it has to do with Gabe's love of smithing?
Anything that guy won't exploit? He does it like its his jo-wait he does get paid to do it!
Awesome shot.
Golden Keys are an interesting addition to the game, and I get the impression they were to be a part of possible future DLC or offers, not to mention they were an incentive to get the premier club. Then on the first day people found you could simply edit an .ini file to give yourself as many as you want.
I know you probably don't manage tech support, but do you know if a patch is in the works for the game for problems being reported so far?
I believe these models were created by community members, and while some have been made public others are not.
Art - Good
As someone who sits and browses the Source Filmmaker community workshop every day, I am really looking forward to seeing even more submissions.
Same as everyone else. Also keep in mind these "tickets for admission to the hat slot machine" are not consumed if you fail the mode or end up playing a repeat mission.
Oh well if they let you use whatever input method you wish I imagine it could work. I could only think of playing the game with a controller. The game revolves more around player skill then looks after all.