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generic_bad_guy
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Sounds like Notch is using the internet while under the influence again, but I will wait for more concrete details before passing judgement.

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I laughed until tears. Whatever they used to capture video seems very similar to GTA 4 - did both games use the same kind of replays?

Ugh. I blame the mexican food. Hackett out.

Just to share...there was an indie point-and-click adventure/horror game released some years back that I enjoyed. Its called The White Chamber and is completely free for download from the developer's (Studio Trophis) website. It may put you in the mood for this.

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I'm loving the gameplay video. Hopefully we will see this game soon.

The Master Key is going to get you into some amount of trouble. You are right in that it unlocks areas that those who do not have it do not come across until a good while later. If you have not yet killed the boss there in the Burg, become human and look for summon signs right by the bonfire. The people who you

I thought this was going to be a Molydeux game idea.

Doesn't have to be some big affair. I would be ok with epilogue text screens like Baldurs Gate with appropriate artwork. Ooooo and narrated by Commander Hackett!

French fries covered in cheese and carne asada. My heart hurts.

This console is now the ultimate power in the industry...I suggest we use it.

I wasn't a fan of 4 as a game, but the story is pretty good if you can handle the fact that everyone and everything seems...slow...like they are all underwater. It gives it an unsettling effect to its benefit, but feels like it wasn't intended. Why can't you play it?

I've been addicted to Drawception since that story on it a short while back. Here's a couple good videogame related ones I saw:

Think of all the steep mountains you could scale in a pair of those.

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Just found this. Has it been posted? The game looks very charming.

I really liked everything about Machinarium other than some of the puzzles. While some were great and felt like they fit like in Riven, others were just some form of logic puzzle that were difficult but not uncommon. It's like Bioware throwing that Tower of Hanoi puzzle into another game.

You play a game for six years and it becomes something more than a game. It becomes an inarguable piece of yourself - influencing your life and your culture. Like most things in life it has its ups and its downs but the lasting impression is something that few games can say they had the pleasure of leaving.

*picks up phone*

I feel sorry for people who bought the equipment packs in ME3 multiplayer for cash as well. Its like all the pay2win games where you pay cash to have only a very small chance of actually getting anything you want. You can read multiple complaint threads on the Bioware forums from people dropping serious money on the