generic_bad_guy
generic_bad_guy
generic_bad_guy

There isn't enough salt in the world to take with EAs marketing videos.

Now is as good a time as any to remind y'all that Dear Esther comes out Feb. 14th. The perfect gift for you or your significant other who enjoys "pretentious artsy games".

I hope you all are not forgetting that the game itself - no matter what it would turn out to be, and no matter what the quality of it may be - is only half of what this was supposed to be about. Don't hold back just becuase you are worried the game will be terrible!

You are a treat!

He made about about another $5k while I did a google image search for a posh version of him.

It all comes down to people quitting the game and then needing others to agree with them to make them feel better.

Hilarious

I'm quite excited for the Mists of Pandaria expansion, and I look forward to the beta. I have also been quite pleased that it is easier than ever to balance work and the game itself, and new things to do are continually being added.

Look under Library - Tools. It is simply called "Creation Kit"

Yeah yeah first world problems and all that.

I can't justify buying a Playstation 3 for 3 or 4 games. Many of the games in that "type" that I love are often multiplatform - such as Braid, Bastion, LIMBO, Psychonauts, etc.

PS3 Only =[. I love games like this, and I miss out not only on this but Flower and The Last Guardian as well.

Did Stephen play a multiplayer focused game alone? Yes.

Whenever I am looking at a mod, I always view the user submitted pictures for a good laugh at how completely nuts some people have modded their game out.

Awwww yeah. A great Super Bowl and now I see this - Its going to take a while to come down from this high.

There is no "best" sewer level. There are only tolerable sewer levels.

If everything about the article is true, this man has earned my utmost respect. Not only as a talented videogame artist, but for standing up and attempting to make a difference in a world that would be totally alien to me.

I've only been inside an IKEA once, and it was on two hours of sleep inside of a building filled with beds and chairs. It was certainly a different experience, and I can see how you could compare it to game design like this well.