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Not going to lie, it really seems like a lot of studios are playing "follow the leader" these past couple of months.

They're absolutely valid examples. I'm not arguing the probability of The Banner Saga receiving any sequels. I'm pointing out that plans can, (and have in the past) change in the industry. The three examples I chose were just the ones I remembered off the top of my head at the time, and were not meant to be compared

mmkay.

Best narrative: Valiant Hearts

Maybe things will get slightly better in another decade.

Fucking awesome, Trey.

Just bought an r9 280x, here's hoping it'll last me a couple of years at least. I don't need to run everything on ultra settings.

When you come out of something mind-numbingly awful with complete validation for all your effort I can't pity the pain, I respect it.

Hah, I felt the same exact thing. I loved MGS4, but to be honest, the ending to MGS3 still really sticks with me to this day. One of the greatest and saddest endings I've ever seen. The Boss is still my favorite character.

Nah, no shame in doing what you love.

Games have reduced me to tears, but it's always plot related. I've never been that emotionally invested in pure gameplay. I'm actually a little jealous.

You don't find Cassandra to be attractive? I'm guessing it's mostly the facial scars. I can honestly say that I do find her physically attractive, she has a very beautiful face even with the scarring.

Because there are plenty of transgender/homosexual/non white gamers, and they rarely, if ever, get to see themselves represented positively in gaming. Bioware isn't including this content to make headlines, they're doing it to appeal to a wider audience, and to show the current audience that these little differences

It's not a deal breaker. I went into this game knowing there were going to be problems. Bioware makes my absolute favorite games. And technical issues come with the territory for PC gaming. Granted I didn't expect this much trouble, but I understand issues crop up. If I were truly angry at them I'd do what I always

This is good advice for the 6 people that disliked Dishonored.

It's not that the current control options prevent one from playing the game. It's that they are lacking customization. Customization that has been present in every Bioware game previously.

Ooooh, I guess it's a bad sign when I took that lack of communication as "normal." Not just for Bioware but developer/publishers in general. I honestly didn't think this was out of the norm, and that my personal frustration over the lack of communication was maybe a bit blown out of proportion, so I've not really

What? Mind elaborating a bit more, I'm not following.

Uh-oh, what did Buffy do to him this time?