furiousfroman
furiousfroman
furiousfroman

Honestly, that elevator ride made my jaw drop. You think the Lands Between are sprawling and epic, then, in the span of 10 seconds, you come to the realization that you haven’t even seen HALF of what the game has to offer.

Normal goats roll like Sonic when they run away from you. It’s the cutest, weirdest thing in Elden Ring.

I won’t argue, because I found that everyone has a different pain tolerance with Soulslikes - to me Bed of Chaos is just boring and annoying, and even in that category I think Micolash has it beat. Personally I haven’t hated anything in these games more than Laurence the First Vicar and Darkeater Midir, while at

Find a wand and use the “Water Veil” spell, no matter how shitty your stats are for it. It will half the damage you take from Flamelurker when active. Equip the fire-resisting rings and whatever armor you have with the best fire resistance stats. Summon a few friends and keep casting Water Veil. You’ll find it’s

Yeah I feel bad for the Horizon series. I absolutely love both games but every time something huge comes out a week later and steals it’s thunder 

Yeah but his work is wrong. Skyrim is one of the few open world games that doesn’t do that.  

I agree with most of your comment but I do find “You just have to be patient” as a nice way of saying “get gud”

It’s a dead jellyfish, actually.

Use magic.  Flamelurker is ridiculously weak to magic, and you can hit him from range and kill him pretty easily. 

The elevators hide loading and also make the verticality of the space way more engaging. I loved Castle Morne for that; and there’s a divine tower you can’t enter through the front door; you’ve got to scale the side of it, only to then work your way back down through the inside.

Not only does the character generator allow for beautiful monstrosities, but the fashion (souls) is topnotch. I’ve found some pretty interesting pieces myself, but I’ve also seen people walking around with pig masks and what I’m pretty sure is a shield made from a mushroom cap.

I read an article yesterday about how Elden Ring gets elevators right. I don’t remember which site (most likely Kotaku, RPS, or Polygon), but it’s amazing to me that it came a day after I found a small unassuming building in the woods, a building the article actually mentions, stepped on a lever, and took an elevator

Its all clout, it’s the same in other mediums as well. People love to name drop difficult books they’ve read or particularly “arthouse” films or complex reference strewn poetry etc etc. The funny thing is the crowd that do it for movies and books and the crowds that do it for video games seem completely discrete

Oh yeah, it’s apples and oranges alright. I was just pointing out that there was some reasoning underlying the take rather than the usual snark. Credit where it’s due and all that :P

Well, Skyrim’s environments and dungeons seem, while recycled and generic as you wade through them, quite authored (I think every bone, plate and cup on every table has been placed there by hand courtesy of some level designer).

C’mon you can be better than that ..

I feel like the difficulty of these games has been really overstated over the years both by the fans who want to feel like they’re part of an exclusive club for beating them and by the gaming press that eventually just started reporting the discourse around the games as fact, which is a real shame because it probably

Yes, I really, jokingly, did.

I know that subheadline was written to purely be clickbait snark, but seriously fuck you.

I have no patience for games that see themselves as a challenge that you need to “get good” to overcome. I’m perfectly adequate at video games; God help me if I ever get good at them.