franckv
franckv
franckv

Considering it's an action game, I'll import that one: my basic knowledge of Japanese will be less of a handicap for that style of gameplay... And I couldn't resist the preorder bonuses that come along the DX edition (mind, there are less expensive online shops, but the visuals are all there)...

Now playing

Might be what you're looking for: Danganronpa another episode (released on the 25th in Japan), or Danganronpa as an action game.

One piece of advice: DON'T!!

So, by that logic, that guy is not a dog, right?

I remember seeing Bae Doona arrive at CDG airport (Paris) a few years ago, while waiting for the missus to come back from Seoul. I screamed inside and then looked around me: no reaction at all. Hey, it was an arrival from Seoul, so someone else might have recognized her, but nope, nothing. I was totally bummed.

Yes, one marketing mystery, or not. I reckon that on the US/EU markets, they thought that bundling the Vita with a big gaming franchise was the way to go. Maybe that worked to some extent, but it's certainly not a differentiator from other consoles. You can play AC everywhere, right (OK, though not on a portable

Well, one night has passed (nothing Tartarus-related), and I've found a good reason to agree with you. Considering that P4 is unavailable on the European PSN and that the only options are either playing it on a PS2, or playing P4G on a Vita, yes, people, start with P4! That means more sales for the Vita (hopefully!),

I'm glad that you didn't get me wrong: P3 and P4 are both great games, and indeed preferences are absolutely subjective. It's like choosing between, say, two great wines (sorry, I just had dinner...): that one might be more suited to your taste, but you know that both are delightful.

P4 for the game mechanics? Agreed, and there should be little discussion here (even though it makes it less challenging than P3, and I would even say to easy in normal mode). But mentioning story and characters as reasons for preferring P4? That's just opening Pandora's box: the Persona community is quite split over

Naoto's elder brother? That's the vibe I got right away.

No beating around the bush: can't be unseen indeed.

Working in an open space here. Laughing inside with the straightest face I can manage. Took me years of practice, though.

Oh, what I would give for a sequel to the Shadow Hearts series! What I would give to bring Sacnoth/Nautilus back from the dead! These guys managed to mix dark, mature themes with maybe the best JRPG humour ever seen. And what they sure were the best at was the fighting system: the wheel of fortune was sheer genius,

Oh yes, Corpse Party! Or how 2D sprites can make for a game as scary as any modern survival horror game, or even scarier. Great story, and great sound effects. I can't praise the series enough, for they're among my favourite horror games, and I rate them as high as SH2.

The only theory I have is about the game title itself, "Silent Hills". Considering how much Kojimasan likes toying with game titles (remember how Metal Gear Solid V was teased and revealed?), I suspect the final "s" in "Hills" to be in fact a "5".

I feel so sad that it's come to this. As a (rather well-travelled) Parisian-born, I would be likely to offer my services for a group photo, and be sure that I woudn't run away with anything that doesn't belong to me.

You're right: I can't remember of a skiing simulation that felt truly satisfying, and those I think of belonged in the PS2 era. Hence the SSX3 and Tricky bias, since they were really striking.

All we needed, at least a few of us, was a "happy" SSX with fireworks, übertricks and Dee-Lite in the track-list. Not a punishing experience like the one EA delivered. I'm ready to give Snow a chance, but it looks almost too realistic, when I was hoping for something a little more over-the-(mountain)-top!

Oh no, I feel sorry now... I should be quarantined: I'm contagious!