foxkelfonne
Shawna Kelfonne
foxkelfonne

It just looks so utterly generic. If Nintendo hadn’t been advertising it all over the place, you’d never guess they were involved from any of the screenshots / gameplay videos.

I mean, from everything we’ve seen from Miyamoto over the years, it makes sense. He’s constantly coming up with new things, for better (Pikmin) and for worse (Star Fox Zero), and he just wouldn’t be happy heading up MMO development.

I AM surprised though, that Nintendo didn’t do their own Nintendo-style take on

If they can actually improve their streaming platform to where it doesn’t disconnect all the time, and get a decent latency, they have a real chance to make some headway on Twitch now that Amazon is worsening the deal over there.

I just remember being excited about Steam Broadcasting when they first announced it, and

If you put D3 in Elective Mode you can build whatever skill bar you want, not limited to 1 per category in most cases. Add skill runes into that equation, and you’ve got a ton more choices for viable builds in D3 than you did in D2. Especially since there are passives that you can add in to augment your personal

OK, but functionally, Diablo II builds were often centered around one specific skillset and aspect of the character. Frozen Orb Sorcs, Hammerdins, Bowazons, etc, and because skills had multiple ranks that you had to keep feeding points into, you either focused on something specific like that (thus ending up with 3-4

So wait. What stage is Rathalos on in that shot?

I’ve got to say I’m getting a little weary of announcement trailers that either don’t show any of the game at all, or don’t show enough to make it interesting. JRPGS are especially guilty of this, often being a trailer of nothing but character art and listing of voice actors these days. You at least get some in-game

Well, in the case of FF7, it would have to be Square-Enix that would make the copyright claim, not Sony. And it could be that other companies go through less litigious means to get things resolved. Regardless, Nintendo’s lawyers have always been notorious for being extremely protective of Nintendo IPs. It’s why some

It would be a first then, unless they’ve relaxed their standards since the last time I played. Most of the fish weapons weren’t able to be used for transmog for “immersion” reasons. 

And because it’s Blizzard, they won’t let you transmog it over your weapons later like all the rest of the fish weapons in the game.

Nintendo isn’t really attacking anyone over obscure third-party Japanese NES games though. This guy was blatantly decorating his websites in Nintendo sprites, and giving people playable versions of Nintendo games that are available on current products, which is just asking for trouble.

I mean, I was mostly trying to be funny while making my point. Besides. “Worse than Sorcerer” is Wizard, because they have to memorize spells. Bard is the Red Mage, because swords and magic. :)

I told my SO that I beat up an old man, and when asked why, my response was “He was standing in front of a door I needed to get through. It’s his own fault for standing between me and treasure.

I certainly hope my terrible actions don’t come back to haunt me later.

Artificer class maybe?

One of the things I think Pathfinder has over 5e D&D is the variety of classes and how they can be drastically different from each other.

D&D basically has Fighter, Angry Fighter, Righteous Fighter, Punchy Fighter, Bow Fighter, Sneaky Fighter, Sorcerer, Shapeshifting Sorcerer, Emo Sorcerer,

A bigger issue is that you start running into the fact that the numbers have to keep getting bigger and bigger to feel like your power is still growing. Going from doing 100 damage to 200 damage is a big boost. Going from doing 13000 damage to 13100 damage feels like nothing.

It feels almost like instead of a grand intertwining epic, that they created an anthology of short stories that happen to take place in the same setting. Recruiting the other party members seems more like a game mechanics conceit than a narrative one. IE, they wanted you to be able to have more than one path action,

The bad luck that Drake experiences (floors crumbling, getting doublecrossed, trapped in various situations) happens to counterbalance the good luck that keeps him from dying in combat, so as to not destroy the universe through a severe imbalance of luck. If he just wore a bulletproof vest and took a few hits once in

The thing is though, that the “crisp, clean” HD look sprites can often look worse than the original, because certain sprites were made with the scanlines in mind. There were some neat tricks that were used with the color bleeding that happened with CRT tvs that you completely lose on modern displays.

Lufia II still stands as one of my favorite game endings of all time.
The original Lufia starts out with a flashback to the “legendary heroes” of years past, and Lufia II is a prequel, that has you play through their story. As you get to the endgame of Lufia II, it all starts playing out exactly as it did back in the

I’ve been working through what I have left of JC3 because I’m on a “clear out games that are already installed on my PC” kick at the moment, and I had this thought while taking down a base that “maybe taking out satellite dishes / radio towers should hinder reinforcement calls” or “maybe taking down the electrical