The Geneva Conventions of 1949 also specify what can be considered a lawful combatant and I’m not sure Al Qaeda members meet that criteria.
The Geneva Conventions of 1949 also specify what can be considered a lawful combatant and I’m not sure Al Qaeda members meet that criteria.
Is it me, or does Özil kind of look like the human personification of a turtle?
I have my ideas on what it is NOT, which is a co-op enabled version of Bethesda’s open world games.
What I’m curious about is why the traditionally black-and-white stand-by image is in color.
Not entirely true. There is a Bellevue office about 15 minutes away from the Redmond studio. The Redmond studio was working on a project that apparently was in trouble.
There are a couple of WW2 aviators who survived falls from heights of thousands of meters. Now, my memory is sketchy, but I’m pretty sure both landed with daggers in their mouths and murdered the Nazis gawking in disbelief.
So I’d rate the realism pretty high.
The only thing bad about Glow is waiting for the new season.
Korea or bust!!
And the next game about WW2 BETTER be an Ace Combat, otherwise we’re having words.
Too bad Microsoft decided to kill off their Surface table. That would have been perfect for this.
What about a world constantly at war, in a pseudo-WW1 type setting? Or a Spelljammers, fantastic space world?
Not Ravnica again! :\
What, Tiger Games gets no love?
Pfth. Sports games today SUCK, and they will continue to do so until some courageous developer takes up the mantle & develops White Men Can’t Jump 2.
Remember Baseball Stars? Used to love that game; Black Sox all the way, baby.
At that budget, a bomb can put significant hurt on the publisher & probably the death of the studio.
What’s amazing is how indie developers can put together a game nowadays. Some of them can look really good! Unity is growing in capabilities; combine that with smart planning, techniques like photogrammetry, some proficiency at shaders, and a wealth of cheap 3rd-party assets, you can make the results look phenomenal.
Jesus Christ... just a few minutes in the thread goes off the rails.
Yup. That’s what I’m talking about. For sims & historical strategy games, the more they go for accuracy the more someone will rip into them HARD. Very few can meet the high bar grognards set, and I believe that’s why many don’t even try. Less games = less innovation in the genres.
Not real, but based on one in particular. There was a Civil War game by a small publisher, and this one reviewer ripped into it & gave it a negative review recommending not to buy it. They had over 100 hours in the game! Their biggest peeves were minor issues with historical accuracy.
I just felt like this is a small…
You know the reviews I hate? When someone is playing say, an indie wargame, plays the game a ton of hours, then leaves a negative review:
Are you kidding?? Assholes are flying through my neighborhood all the time. There are children at play, for chrissake!