The dialogue is perfect.
The dialogue is perfect.
First time in my life that I hear the phrase “Better than Super Metroid”.
I wanna see Atheist-zilla.
Yeah but after Bryan Cranston dies the film goes down hill really fast ....
YO why a brothas tail gotta be so big?! huh?!
Unfortunately, as a community, we don’t really support this.
I don’t even get the point of this tribute, as it looks worse than the original, anyway.
Ehh, it was the caps and “shit”. And angry, yea. The tone I was going for was kinda tired and not in the mood. A sort of “come home from a long, not great day and be handed a chores list that you didn’t sign up for, nor cause of of.” Plus the dick bag is big because of all the other nintendo stuff going on on top of…
Art is iterative in nature, to what degree varies from thing to thing. But 100% original ideas and works are few and far between.
I agree. Lately I have been thinking of those unofficial remake games like Maniac Mansion and homage games like Quest for Infamy, and realized that if I ever make a game, I would like to add my own ideas and pay little homage to other games. For instance, if I were to make a game like the old school Castlevania games,…
M&L: Superstar Saga>SMRPG
What’s depressing is, as a game, this sounds interesting. A team based shooter where players can take on roles, strategically so since there’s a pool of gear and weight limits the team has to consider?
It’s too bad that hardcore fans are not giving this game a chance. I know it’s vastly different than what we’re expecting from a Metroid title, but developer Next Level Games doesn’t deserve to be shit on like this. They have a proven track record with awesome collaborations and revivals with Nintendo, and MP…
Disagree. I got pissed and turned off permadeath after losing a weak unit 40 minutes into a chapter repeatedly...and being able to march your entire army to death DESTROYS the tension of the gameplay ENTIRELY. It felt awful.
Not exactly. Resetting the game when you get a death is still accepting the higher difficulty of permadeath, in a way. Because that means that your success state for a mission also includes ‘no deaths’. With no permadeath, you can let your weaklings die every mission and still keep on truckin’ happily.
It’s not Fire Emblem without Permadeath. I’m sorry it just isn’t.
Playing through this I noticed something funny.
Undertale fans are like Stephen Universe fans. I know the thing they are championing is probably really good and something I would enjoy, but they are so obnoxious that I can’t bring myself to checking out the thing they go on and on about.