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This is the most idiotic thing I have ever seen.

Because there will always be an appearance of bias, regardless of veracity. Hell, people jump all over Famitsu over vague rumors and speculation, much less actual relationship between the publisher and the reviewer.

7 from Edge, 9 from Eurogamer, 40 from Famitsu. Just to round things out a bit. Including Destructoid and official sources is indeed a bit silly.

This is what bugs me about the whole kickstarter games movement; it's entirely backwards-looking and navel-gazing. We need to be looking forward at what can be done with the genre, not endlessly feeding our nostalgia.

This. Although I agree, it's just too easy to be super-paragon Shepard and get basically everything. Then again, it's hard to cultivate an aura of awesometude sufficient to get things both ways, so it doesn't seem like a huge issue in the end.

Finally finished the game last night, and all the wailing and gnashing of teeth I've now read is really, really grating.

As impressive as they both are, one is a Japanese league and the other was a middle-of-the-road minor-league pitcher. Neither have had the opportunity to compete against the top talent, which — if even one MLB front office thought they could — they would have in a heartbeat.

There are none. It's entirely a matter of finding a woman who has appropriate training who is strong and fast enough to compete, which thus far has not happened.

The article itself refers to the "career" mode where you build a character up. It's extremely popular, even with the hardcore simulation crowd, so that's not really a good argument.

It's also worth mentioning that FFIV also introduced Active Time Battle and a boatload of other tech that the series hadn't seen before.

DA2's icon system was fantastic for this. I don't know why ME3 didn't adopt it. Maybe they didn't think it fit the aesthetic.

It would be really nice if Bioware just let you mouseover an option to display the full text. I think that would be a nice compromise.

I usually leave the characters' names in JRPGs alone (although that's largely moot, since so many of them are so heavily voiced that most don't allow the option). I started a Persona 4 game the other day and figured that such a ridiculous game required a ridiculous name, so I went with (a lightly truncated version of)

It's a shame that WHERE MAH SKULL wasn't Mass Effect, otherwise you would be the most brilliant person ever.

Another day, another publicity stunt by Team Meat.

I agree. If you have to make people pick up a book in-game or dive into a menu to find something, then its clearly not important enough to actually waste the player's time with. Reassign those writers to work on the meat of the game and deliver a better experience instead of trying to make your story/world more

Hey, now. Physical issues with stylii aside, there are few reasons to hate on Spirit Tracks. The game was inventive and clever and had some of the best temples we've seen in the series (particularly the fire temple and the final dungeon), along with some very interesting boss fights. Just because it is different and

I'm struggling even to find a starting point for how ridiculous this piece is. It's one long screed written by someone who thinks a certain type of game (the 3D Zeldas) is overrated. It then makes the absolutely insane jump from "I don't enjoy this" to "this is poor design," which it does by subjecting our poor brain

Goemon is REALLY mad about the lack of sequels ...

Different people have different hobbies: film at 11.