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I believe sharing physical games is covered by Fair Use, as long as they're not being copied or renting out for profit without a license.

This should be patented and researched. Magically cloned pizza slices..yes, please! This could possibly solve famine throughout the world.

You don't have to steal something tangible for it to be considered theft. Intellectual property can be stolen.

So, more new IPs, innovative gameplay and good story development, and less rehashes, knock-offs and tedious games.

Wow, even when there's good news people find a reason to complain. I guess it's part of that unproven fear that when new things are added that it somehow takes focus away from the core of the game. Just like those complaints about Uncharted 2 adding multiplayer when it seemingly didn't need it. In the end single

I finished the first one pretty quickly. Unless you're talking about playing both sides of the morality system.

I hear "fart goblin" is severely underused in the blogosphere.

Dear FTC, you're welcome.

@squall987: I don't see why not. It should be available for purchase at $14.99.

Cloud game saves and now this. PSN+ is starting to shape up real nicely.

@Chaosquack: Sharing in general isn't cheating the system. It's like sharing a game with family and friends like you would a disc-based game. It's a good compromise that it only limits the installs to 5 consoles.

Now playing

Devs have to draw the line somewhere, when it comes to pleasing the fans and still getting the games released on schedule.

Microsoft copies its competitor. It's news today, but also news 10-20 years ago. Some things never change.

@estebanejc32: I expect you won't be able to log into PSN in the future anyways. Running old firmware tends to have that effect. I tried that with FW 3.14 for a while, using proxies, etc...Eventually they lock everything down.

@PoweredByHentai: Hey wait, I'm in Valor. That was you slaughtering my men? *eyes you suspiciously*

If the actions are precise and not flaky, I could see myself having fun with this. I'd hate missing an opportunity to knife someone close-up because of technical difficulties. I don't care so much about a learning curve and getting used to the controls as I do about precision with the movements. Having used the Move

Until Zipper shows complete signs of selling out by copying everything the mainstream shooters have without innovating parts of the game themselves, I'll give them the benefit of the doubt. Their record shows, for the most part, that they know what they're doing (SOCOM 3 is debatable).