ferneras
Ferneras
ferneras

Same! It’s boring and it’s frustrating but then you kill your first boss and suddenly, it’s the greatest game you’ve ever played.

Yeah, there are (and were) some amazing people who play EVE and really get into it. Case in point, an American Ambassador was a big name in EVE politics. This same Ambassador died in Benghazi.

Bombshell? If this was foreshadowed any harder it would be a solar eclipse.

The FBI should have recognized his skills and intelligence and fostered them instead of punishing him. I had a similar experience when I was in high school. I gained access via telnet to the primary server for my school district. I was able to connect to it but not do anything else other than look at packet statistics

I understand the pain of this story. A friend of mine was in love with the dark souls. He even went out of his way to buy me a copy so I could play it with him. We went through the campaign together sharing stories pieces. When got tired of getting asses kicked by the enemies, we PVP’d against the cat covenant for

I... goddamnit.

For some reason Epona needs to transform into a robotic horse, just because.

When lacking high-powered and/or high-velocity ranged objects, use the biggest blunt object with excessive force?

Two things.

I had no love for EVE while playing it briefly, but I don’t think I’ll ever get tired of reading up on the craziness that goes on.

The Goonies II , all of the US released SaGa games (except 3,) Suikoden 2, Silent Hill 2, and before my SNES died NHL94.

Unsure of whether to say Chrono Trigger or Final Fantasy IV. Let's choose CT.

This will be a tough challenge, citizen. On one robotic hand, people watched her streams because of the sex appeal she has, the main selling point of watching her streams, much like people enjoyed watching me get blown to pieces by small arms fire.

If there isn’t a tank named Sheila, we boycott and/or riot.

Because Dark Souls combat is an elaborate dance of opportunity. Every enemy can kill you, most enemies have about the same kind of arsenal as you do as far as swings and charges and such goes, it’s about finding the opening in an attack and punishing it, or getting punished for a misstep.

I don’t think we’re playing the same games.

“Souls like games are almost devoid of story”

....That’s as epic as it gets in WoW?

Its good to see game developers really go out there to explore all these very different types of protagonists.