Word! Well said.
Word! Well said.
Well said, thank you for elucidating and for not talking down.
But there is no discernible damage at the outset, yet the ants will retreat. Is it just a nociceptive response with no actual feeling caused by the stimulus? How do we know that they do not feel pain? They may have different structures (suited to that purpose) than a central nervous system.
Ummm, I'm pretty sure they can feel pain, ask any kid that's used a magnifying glass on ants how the ants reacted.
Oh man! Had some great Lemmons back in the mid 80's. Super chill.
Extreme 80's Hairmetal Spandex Limited Edition, is what you were going for, yeah?
My list would be drastically different, but it matters naught, you got #1 right.
I hate you (kidding, mostly)...Dig Dug was my first thought on this. Well done.
If Bravely Default and Fire Emblem: Awakening are no goes, then I don't know what to tell you, both are great games, yeah, the story is generic in both, but so what? Most JRPGs have similar storylines.
I've been dying since the 60's, man, technically you are correct as I was still dying in the 90's but the process began a good 3 decades earlier.
Fair counterpoint, but still, he states "it's a great game" and that he would always tell any friend asking if it was worth it "yes", so why tell his readers "Not yet"?
"so in a sense, the game was always a 'yes."'
No disrespect, just trying to understand how nothing changed but your "Wait and See" to a "Yes"
Silhouette, yes negative space, but not detailed like DAI. Semantic argument, we obviously see them differently, so be it.
Umm, no, on Origins there was a silhouette of a dragon that had images in it and Dragon Age II had a male Hawke with a Red Dragon background, but neither was remotely like this, sorry.
The odds of that happening are actually better if the non-gamer sees the film without knowing and really enjoys it, then finds out it was based on a game than the other way around.