Given the other “build up your base to attack/defend in PvP against other players!” f2p games I’ve seen on mobile, I’m perfectly fine with this never coming to the US. :|
Given the other “build up your base to attack/defend in PvP against other players!” f2p games I’ve seen on mobile, I’m perfectly fine with this never coming to the US. :|
Too much bad press from AAA PC/console game companies announcing mobile titles in the US (Diablo Immortal, ES:Blades, etc.). They make most of their $ off these from their Asian markets anyhow. Simple and smart business strategy.
Three things to make note of here:
First and foremost, as others have said: it’s too easy for those of us who’ve never experienced this behavior to armchair quarterback the victim’s response, and wax poetic about how we’d have handled things differently/better. Unless and until you’re in such a situation, you really…
“but in the days after the incident allegedly happened, Bundschu filed a report to Rockstar’s human resources department and told at least four other people.” Did you read the article? He reported it days afterwards. We are only hearing about it now.
We have no reason to believe that any of the witnesses were fearful of being candid
Jason, if you’re not careful, you might win a Pulitzer.
The OP probably thinks Crews should’ve killed that guy, but that’s never how it works.
I feel like this needs to be a note attached to every single one of these workplace harassment stories:
See what happens when you flush your drugs down the toilet? It gets into the sewers and changes everything!
Excuse me what the fuck? Are they following the mythos at all on this new show?
Enemy hit hard and you get spasm a bit getting hit same goes for enemy. So melee weapon might work on some but don’t rely on it too much. If you every play Hotline Miami its almost the same but more slow and not able to turn 180 mean getting swamped by baddies is certain dead.
I love this game but will probably never beat it. The last area is hard as fuck and I still haven’t been able to get a good enough loadout to survive it. Give it a shot. It’s creepy as hell.
Forests were ruined for me in the 1980s when I snuck into a drive-in theater, through a dark forest, to watch American Werewolf in London. We stood in the back next to one of those shitty, tinny speakers where no-one was parked so we wouldn’t get caught. After having all of the shit thoroughly scared out of me, I then…
It’s “survival horror" hard with the added twist of having areas be randomly placed. So you have to make that Resident Evil decision of fight, by pass or turn around and run.
Glad to see this is making it’s way to other platforms. Played the hell out of it on PC, and absolutely loved it. In terms of atmosphere and style, I’d describe it as kind of like Silent Hill plus Stalker with Cronenberg influences. So creepy and surreal. Amazing sound design, too.
This is one of those magic games that just perfectly nails atomsphere and blends in roguelite mechanics in a satisfying manner. I still haven’t beaten it (though I have restarted it at least five times) - the game is also hard as hell, but in a rather satisfying way.
But how difficult is it, really? Or rather, in which was is it difficult? Is it plat-former difficult (like Hollow Knight) or...?
I like to think that the director and producers went to the artists to tell them that they had to change the design, only for all of them to look at them with eyes of disdain that screamed “we fucking told you!”
They did that, sort of, with Ace Combat 6.
For that price you could just hire someone to hide in your house and throw oranges across the room.