I loved it too, but in hind sight they were pretty bad :)
I loved it too, but in hind sight they were pretty bad :)
Godspeed Sega, we support you.
Because not everyone is an ethnocentrist like yourself.
I bought it on PSN when it went on sale Jan '11 and finally got around to playing it the past week.
Easy to mix up two terrible games by the same developer.
I am saddened by the illiteracy of your generation that gets intimidated by bodies of text larger than a paragraph.
old post, but you're absolutely right here. the franchise is in the wrong hands.
I'd agree with you, but even if the graphics weren't on par with typical AAA blockbuster releases it is troubling that people are valuing graphics over gameplay.
Is it a bad game or are you talking out of your ass? Do you have an advance copy of the game?
If you don't like the graphics that's fine, but saying they're on par with a playstation 2 game is incredibly disingenuous. Incidentally, your opinion on the matter is garbage since you can only speak in hyperbole.
Please lend me your 'roided out PS2 because I didn't own a single ps2 game that looked like this.
How am I supposed to play a game without AAA blockbuster graphics?
Kudos to Atlus. Hope they do well. This is the best marketing a small company can do. More power to them.
I see a lot of bashing but no alternative routes suggested for Sony. What is the proper course of action when the new hardware you launched has been breached?
PSP games can be patched, officially. They can also put a patched version of this game on the store as well.
I'm with you on this. If it were up to everyone, every console would have no security with piracy run amock. I loved the dreamcast and was bummed to see it hurt so much by piracy, it happened to the PSP as well. So much potential lost. Fuck these guys man. Just leave the hardware alone, they're just complicating…
You're jumping the gun. I'm sure revised versions of those two games will appear on the store. If not, you're absolutely Right.
The hell are you talking about?
It appears 13-2 generated over $120 million in sales, not counting the revenue generated by DLC. Not typical FF numbers but I wouldn't call it failure based on its smaller budget and shorter development time.
I gasped when the article dropped Victor Ireland's name. He's the reason I grew up a hardcore gamer in the 90s. Still kept my working designs games. He's a key person in this industry's history