exemplarizer
candid
exemplarizer

“Be wary, dear reader, for what you are about to experience is a cautionary vision of the future, full of strife and inequality. Greed and exploitation.”

My favorite version of E is the one bricked up in the Montresor estate catacombs.

Crazy pathetic loser

What an absolute weirdo. Glad to see that, for all the mistakes that CDPR made during the development and release of this game, adding Musk into it was not one of them.

This is all perfectly normal behavior...

Shame Orson Scott Card never learned his own lesson on that one.

It’s definitely not better as a control device now. Unreliable and limited. It will improve over time, of course. But I hope that by the time it does get as good or better than physical manipulation of controls (such as the literally-in-Ender’s Game wireball, or even just a standard Xbox controller), humanity as a

Doesn’t sound ‘wildly different’ to me, but okay. You like FromSoft games, we get it - and that’s okay! It’s just a funny example to use those three games since they’re all in the same genre, from the same perspective, just with different settings and iterative gameplay elements.

There’s no way you can say with a strait face this game isn’t worth $70. Lacking on content it isn't.  You just want an excuse to pirate it. 

How many hours have you put in? It's a different kind of exploration because it's broken up, but saying there is no exploration doesn't feel honest. 

People complain about anything.  Ever been on your home town (assuming you arent in a massive city) FB page?  In my last town, i watched as people complained about people speeding through a an intersection near a bridge, and complained about needing walkways and stop signs.  Town put them in.  People bitched about

Yeah, it’s pretty funny to watch people only level criticisms at studios that aren’t currently in people’s good graces and ignore the same valid criticisms that could be leveled against studios that people are currently circle jerking over.

I said this not long ago when you complained last time that studios should stop making big games because you personally don’t like big games, and it bears repeating.

Of course, they should listen to the likes of you, who treat things that aren’t sufficiently different for your tastes as being the result of the developers and artists and such being “lazy as hell.”

I really disagree. I feel that same “what’s that thing” vibe in this game that I did in Skyrim. It’s just that in Skyrim you obviously only have the one map so it’s more densely packed with stuff. I’ve been doing just the main quest to get a feel for the game, and there have been so many different planets, cities,

I like your point and agree, but

Allow me to slightly disagree with Nicholas Payne, although I think he’s mostly correct about the exploration of the world. I just disagree about the emergent gameplay/story stuff. He’s correct in that a lot of the travel can be boiled down to clicking on a planet or city to fast travel there instantly, but I have

Dragon Age’s character is exactly like a Bethesda character -an empty shell unless you imbue him or her with a personality.

Yep, this game is exactly what I wanted it to be. A new adventure in a new place with new people and new lore to learn, but set in a game that plays the same as one I’m already intimately familiar with, so I can just jump right in and start enjoying those things right away rather than having to get used to the

It’s a formula that works, so people keep buying them. They make games I enjoy that also has the benefit of having releases spread out by at least a good few years. So yeah, I played something very similar but that was whatever year Fallout 4 launched. And the last time I played that was at least a couple of years ago