This fuckstick is giving all us 40 Year-Old, Male, Single, 5'10", Fit, Bald, Caucasian, Hazel-Eyed, Overeducated, Nice Dressing, Wine- and Food-Obsessed, West Loop-livers a bad name.
This fuckstick is giving all us 40 Year-Old, Male, Single, 5'10", Fit, Bald, Caucasian, Hazel-Eyed, Overeducated, Nice Dressing, Wine- and Food-Obsessed, West Loop-livers a bad name.
This isn't as strangely specific as all that but getting an ice pick changed my life.
Keep a dartboard handy! Record a running tally of his score!
Wow. I am not a parent myself, but many of my friends and family have kids ranging from babies to teenagers, and I work at a damn parenting magazine, and NOTHING that Danielle and Astro Teller say in their article matches my experience. My friends are always talking about how their kids are assholes at times (though…
Okay friends, help me out here. What are:
My apologies! And I'm not a psychologist, but I have to assume being severely disturbed by that movie is a sign of good mental health.
I only noticed that after I posted! So much for my own attention to detail. :-/
The bloody shower curtain really gives it that Josef Mengele/Human Centipede vibe this story has been missing.
If you do that, Huffington Post will run photos of your side-haboob.
Are you sure you're not talking about Fallout 3? In F:NV, there was no Big Guns skill. Also, if you created your character tagging the Energy Weapons skill, you started with a laser pistol, and low-level energy weapons like the recharger rifle were readily available.
Facebook's advertisers are their clients.
Microsoft bought Minecraft so it would have a popular game to sell, and by extension push its face-scanning console into people's living rooms. Facebook bought Oculus so it could sell the knowledge of what you're doing in VR Space to advertisers. I think Notch is still justified in his actions but there's no moral…
A good example that Sawyer brought up was in the first Fallout— The game was set up so that in the first third you'd be using Small Guns, in the second third you'd be using Big Guns, and in the third you'd use Energy Weapons. But that was not made clear to the player, so it was possible to create a character who…
It just seems to me— and this is speculation, so I'm happy to be proven wrong— that a game that causes you to lose hours of progress when you die rather than minutes, because the mistake you made was back when you were building your squad, will have a smaller audience and fewer buyers.
Don't leave us in suspense! Whose penis was it?
Josh Sawyer, Director of Fallout: New Vegas and Pillars of Eternity (among others) used to talk a lot about game design on Formspring, and he identified this as a cardinal sin. If a player starts the game without any prior information and is permitted to create a character build that just doesn't work, then that…
It's been done! (In New Vegas at least.)
Oh, is THAT what the human enemies of Bioshock Infinite look like? I didn't recognize them because I never got a good look at them. Between (A) always engaging them at a great distance, (B) everything moving so fast and frenetically, and (C) never needing to be able to distinguish them from each other because they…
I remember that episode too. It ended with the host scrubbing himself in the shower while the voiceover cheerfully told us that that was futile.