eggsactly
Gallus Advocatus, Esq.
eggsactly

From the sound of it, the contract places no demands on the kid or his mom, is probably unenforceable, and hands them wads of cash. She’s described in the article as being a pretty hands-on mom, including limiting him to only an hour a day, while trying to be supportive about a hobby/talent that he likes? In her

Absolutely, and I don’t mean to minimize the need for the long development cycle. My only point is, nothing about Cyberpunk feels particularly innovative, and I struggle to understand why a developer with past success and experience on a genre and platform would turn out a later product, in the same vein, which takes

That’s what confuses me too... the only thing remotely potentially  innovative in the game mechanics is hacking devices for environmental shenanigans, and... really it isn’t implemented in a sandboxy or creative way, hacking is just spells. Cybernetics are equipment, driving is driving, there’s no complicated faction

Pfizer vaccines are transported in boxes, which hold 1-5 vial trays. Each vial tray holds 195 vials, and each vial holds 5 doses. Pfizer does not recommend transporting the vaccine outside of its box, and especially not outside of its vial tray, so basically the Pfizer vaccine hits communities in ~1000 dose units.

These ultra cold temperatures of the Pfizer vaccine are a major obstacle for rural healthcare, and small communities. It gets a little in the weeds to fully explain, but the vaccines need to be kept so cold that getting them to remote locations at that temperature is hard enough to guarantee in their manufacturer

Cyberpunk may be reasonably large with visually interesting building facades, but very few NPCs actually move around to interact with each other or environment or have any form of AI whatsoever, and very few buildings are enterable. There is deceptively little “happening” in the Cyberpunk world as you drive through

Oh! Didn’t realize that the PS4/Xbone development was announced so late... thanks! Still, plenty of time to get it right, and presumably more time with a PS4 devkit than a PS5 (I’m not that well informed on what console development process looks like, but this was always going to realistically be a console release).

It’s reasonable to expect that a game which you were encouraged to pre-order on PS4, which has been in development for PS4 for about 8 years, and which the publisher delivered statements would look good on PS4, and which the launch was delayed in final months specifically to polish for PS4, would look decent and run

Thissss. This is not a PS5 game with poor backwards compatibility, it’s a (very) long overdue PS4 title that is ridiculously unoptimized. If Witcher 3 can look good on PS4, I see no reason why Cyberpunk should be given a pass for being a giant step backwards. 

When someone asks for a refund on these platforms, is the game removed from their library, like it is on Steam? I would hope so, but I’ve never been in a position to refund a game through Microsoft, GOG, or PSN (especially if you have a physical disc that you bought from a retailer???).

I’m not an anti-vaxxer. I do work in public health administration, and am helping my Board define their plan for vaccines for our local service population. 

The decision to offer genital customization, but then make it so limited and inequitable is one thing. That the game then locks you into first person so as to make character customization entirely theoretical, outside of penis clipping cut scenes, is another. And the fact that 99.99% of vendor trash you find litered

I’m struggling to understand what “But we’ve extended all other possible means of navigating the situation” was supposed to mean there. That isn’t a coherent phrase.

Would make a great gift for any hip judges in your life!

Absolutely. In film it makes sense, because the author knows where the audience’s eyes are focused in the frame, and knows exactly where the action is. If it’s important, it will be closer to the foreground, because that’s how shots are staged. In a video game, it’s far far far more likely that the audience might be

Video games are for everyone, and I’m all in favor of corporations being required to take meaningful measures to warn or educate their consumers about the risks their product presents, so that people can make educated decisions. Just feels like a boilerplate warning on load-up isn’t going to help that, and a

Looks more like Coach at the top, I think you got the cheeks right the first time!

So it’s just boilerplate that ALL games throw on, but some also (or should also) add splash screens calling it out on startup?

A lot of the grey replies to my post are in this vein, so I want to clarify: if Riley has concerns about the Trans representation in this game, I’m not arguing with him AT ALL about that. I thought the article was wishy-washy and unfocused, just wish he’d picked one and explored it, instead of rambling all over for

I can’t imagine that they don’t patch in that warning screen as soon as possible; if it made its way into the EULA, it’s not like they’re disputing the risk or ignorant of it, sounds like they just overlooked putting it in at start up as best practice dictates?