dylanwhite
3DComplete
dylanwhite

Hmmmm..In the Venn Diagram of "People who Play Halo" and "People who go outside to ride Motorbikes" is there much overlap?

people like you are ruining video games

You're saying that like it doesn't sound amazing.

That would just suck if we were playing with clones of Big Boss and not Big boss himself. I don't want to have some typical MGS twist like that, i wanna experience Big Boss's story and his journey to the dark side

I would guess they can to about 200-250 grams. (DK1 is 380) So about twice the weight of ski goggles.

That's one thing I didn't even think of with the Rift, the system specs. I'm not sure exactly how great of resolution you want for it, but I figure it would be pretty high at least 1080p and then 60fps for different outputs. At least with current games where you may be able to sacrifice lower settings and be fine,

I personally think almost every review of something should be taken with a grain of salt.

I typically try not to be kurt and reductive on these threads but fuck you Nathan Grayson.

It also depends on the type of person you are. I get the feeling I'll never get tired of it, personally. A lot of people get disillusioned with stuff early on; finding 3D so cool at first then getting bored and becoming all "wow, gimmick, ugh adds nothing, literally worthless". Meanwhile, I've put hundreds of hours

wow it's like you didn't even read

Yeah this is mostly for the press as they are the ones who have had access to the tech. It's ironic that the press is getting burnt out on a tech/product prior to launch. That might be the new normal.

Oculus is two years old, or so, and has stuck very closely to their very vocalized roadmap. Just give it a little bit more time. The device is going from 1-man garage tinkerer to full-fledged consumer product in about the same time it takes a studio to create a good, complete video game.

Judging VR and claiming it to be boring before the DK2 has even been released to the public? This article is nonsense.

Im not saying it will happen to 100% of people but experience already shows us it does happen to about 99% of people. And thats just with early prototypes. So its a pretty safe bet.

This is the same thought my friends had when they forced me to watch Workaholics. Man, you're going to be so blown away when you realize how funny it is!

I think the biggest problem with VR, at least as it currently stands, is that there is no engine, or machine, or really even technology in general, at least in regards to what is available commercially, out there really up for the task yet. And I mean full VR: with not only realistic graphics (which, as far as I'm

Not to be a downer, but nothing holds excitement for long. It's impossible. I'm typing this right now on a phone that'a a supercomputer a decade ago. People are buying 4k displays and within weeks they'll seem normal to them. It's an inevitable part of not just technology, but life in general. how many of us have PS4s

God Dammit! It's pathetic the developers can release unfinished games these days and get away with it because they can always patch it later they would have never gotten away with this years ago before internet connected consoles. They better be putting out a patch for this soon and learn to test their games before