@uppitycracker: On realism mode, it certainly helps.
@uppitycracker: On realism mode, it certainly helps.
@GluttonousGamer: The Beatles made a lot of bad songs =P
@ObviousFanboyShill: Wow. That first fight reminds me why I rarely play fighting games online. I've never ragequit, but I'd bloody be tempted to in that situation. Any game with infinite combos and no way to break it can go to hell.
@Helis: I had that problem on SS4. First time I went online, pitted against a player who I couldn't even land a hit on. No way tht was good matchmaking. Never quit though. I just kept trying different characters (he used Sagat). Eventually, I managed to beat him with Cammie. Then he quit when we returned to lobby =D
@Variatas: I pity you.
@RevenantOne: If I could promote I would.
@Gemini-Phoenix: Isn't that pretty much what the knife is for? Marathon Pro or not, if I run round a corner straight into someone, I'm gonna try and knife them.
@DrowningInMercy: Me and my friend use that UAV Bomb tactic, and have done since day 2 of release XD.
@ARYXANDRE: I really have to disagree. I could not stand MW2. The single player was boring and clunky. The multiplayer was some of the worst I've played.
@RafeDonson: 0:38. Scariest thing I have ever seen.
@beaker: ...
@bugcatcherjason: Still not a very good answer
@刀: I became desensitised to it because it's a video game. The first time was so shocking purely because I didn't expect it to be so brutal. I didn't feel any amount of disgust or regret, because they're not real people in game.
@刀: The first time you do it was fairly shocking I admit.
@d4rk-h4x0rer: That'll stop when the guest comics stop being posted.
@SSgtTEX: This Castro mission may work relatively well, but how many times throughout the game do we need to see a close-up of slicing someones neck open? We've had gibbing in games for decades, but that's always been over-the-top in its ridiculousness. When I have to cut open an unsuspecting person's throat in front…
To me, the CoD series is just trying to make the most over the top violent and publicity-gaining moments in gaming. They don't have to make sense, be necessary to the plot, or be any good. They just put them there to get on the news about how violent it is. Free advertising.
I bought the game, and I really like it.
@jacobvandy: Common belief is that deja vus are simply filling in blanks of memories of similar situations (conversations with friends, playing a certain game etc) with memories you're creating at that moment.
Dueling Analogs is still up?