drmaddock
DRMaddock
drmaddock

“We believe in generations”

It’s on GamePass on PC. I wonder if that will extend to the console edition. 

Very similar situation. I have two launch controllers and their batteries last only a few hours. When one dies, I get up, unplug the other one and plug the dead one in. Luckily, the PS4 makes it very easy to switch controllers.

Someone made a comment above that one digital copy can be played on two consoles. 

Here’s my personal list, in haiku:

This post still works in 2019 now that Bravely Default II is coming out! 

I loved Alan Wake and loved that this game continues the narrative in that game in a few ways. Hands down one of my top 2019 games. 

That boss fight is the worst part of the entire game. Jesse is too squishy for his power at the time and you really have to cheese it by hiding and popping out to peg him one slug at a time. Especially given that nearly every other boss in the game is optional and hidden in side missions, I just don’t understand why

Plus+Plus

the politics of Westeros are deadly, and the established tropes of fantasy narratives are not going to apply here.”

For similar reasons I’ve played lost of My Time in Portia.

The game isn’t hard enough! Give people fewer options! Instead of letting them chose their preferred language and telling them multiple times that the game is really meant to be played in Japanese, just make Japanese the only option from the start and take out subtitles. If you don’t speak Japanese, maybe the game

We have played multiple chapters with 3, 4, and 5 players. I’d say playing with 4 was the most fun, but it’s so subjective to which Haunt you’re on that it’s really hard to judge. Still, it scales with the numbers of players and isn’t bad with any player count. 

We have played multiple chapters with 3, 4, and 5 players. I’d say playing with 4 was the most fun, but it’s so

I’m in agreement with you. Just the use of the word Apex with that font would likely be enough to get a copyright lawyer to take a look at the case. The issue is that there was no advertising for the game and it came out two days after it was announced. It’s much harder to make the case for an extant product.

The big Feb/March push is due to the way that most corporations run their fiscal years. Since taxes are due in April, many corps have their calendars set to run down at the end of March and begin the new fiscal year in April. Ubisoft, for example, ended FY 17-18 on March 31st and began FY 18-19. Pushing out a new Far

I quite disliked the game all the way up to the epilogue, but once I got there I started loving it. The ending, particularly with the horse, was very striking, but I was just glad the slog was over.

I enjoy riding pretty much everywhere, but I would really, really appreciate the ability to fast travel back to the base camp. It’s so annoying when you’re in a town and you have to ride all the way to the camp to get a mission that will take you back to the same town. 

If you read the gun description when equipping, it details the caliber of the round. I don’t know specifics, but I remember equipping the varmint rifle and thinking I’d never heard of a .22 (I think) round before. 

Eidos Montreal still seems to be doing rather well. Vigil games would literally not exist if not for a purchase. Blizzard is doing fine with Overwatch being a sensation and all. And then there are the acquisitions that happened so successfully they aren’t even remembered, such as Squaresoft and Enix. Yes, the road of