drmaddock
DRMaddock
drmaddock

I read a screenplay by F. Scott Frazier called Echoes. It was a Warhammer-esque space marine story. Way too many characters, too may plots, and too little development, but the man certainly has a flair for huge set pieces. Hopefully, being given a game that only has a handful of characters and a relatively narrow

GameStop announced that they're only taking pre-orders for it today, and will shut them off at close. Don't know the veracity of the statement, but in the internal memo sent yesterday, they nailed the release date, price, and bundles, so...

Are these going to be price $99 in America as the rumors have been saying? Hope not.

They probably have to commit that to the OS because it's also running a second screen on an 8 inch tv wirelessly.

GameStop got an internal memo today saying they'd only be taking preorders for the system for a single day (Sept 13th) because with how few they're being allocated they expect to sell out in a few hours.

He's talking about more than just these map packs. He's also talking about how the Anthology Edition on PS3 comes with Re1-6 for $90, but for the same price, on 360 you only get 4, 5, 6, and CV:X. And probably a few months down the line, there will be a RE:6 Gold Edition that comes with everything, plus the DLC for

I wouldn't say 1 ups were everywhere in the new Mario game. I only had about 500 extra lives when I beat the game.

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Yea, unionizing is hard in any field, it has to be a pretty unilateral thing for it to pass through.

Or, you know, people can stay physically fit fit as long as they're working out and have good genes: http://www.digitalspy.com/odd/news/a386752/worlds-oldest-triathlete-is-91-years-old.html

It sounds pretty much just like the film industry but without the unions to guarantee a minimum pay. I wonder if it would be possible for developers to unionize... there seems to be no shortage of people who desire better working hours and pay.

It's the traditional schism between approaches to games. Ludological gamers view games specifically on the basic of challenge, while narratological players will look for the story in there. A narratoligcal player could look at a game of chess and see the story of two kings leading a bloody battle over a field, and a

Well, likely, it's still in printing. They have to make tons of prints for every nation and language, since European games print with PEGI boxes, and US with ESRB, etc, they're also likely printed at different places. Even if the German copies are done printing, the US one may still be at the press, then they have to

Funny thing is, I work in this industry as well. In fiscal analytics. HBOs money comes from subscriptions. They earn roughly half of the cost of a new sub, and less for monthly renewals, but at (last reported) 20.6 mil viewers, and since they wholly own the rights to their products, they're easily bringing in over a

HBO makes less per subscription than they would selling the episodes at $3 a pop. If a consumer wanted to buy every episode of, say, Girls, Game of Thrones, True Blood, and The Newsroom, that would be 40 episodes, at $3 a piece, or $120 a year. A subscription costs roughly $60, or which HBO sees a little under $20

A bard character that plays different kinds of music as attacks. Metal is ranged, dub step is explosive, pop is acidic, etc. Then he has to use different music to attack the enemies, or just melee the crap out of them with is guitar.

"[Can't] do anything but sit in their cubes and fantasize about having less-shitty jobs"

You could click in the thumb stick to blink you eyes. You're woken up while sleeping, so it's blurry and you blink it clear. You can use it for the rest of the game too, but it has no real purpose, other than pretending the demon thorn monsters aren't there.

The point isn't what the game is worth, and whether or not the game should be priced at $20. It's that if the game cost more than every other game in it's market (and SE games do), then people will perceive them as that much more expensive. It's a matter of paradigms.

64 is still my all time favorite. Friends of Mineral Town takes a close second.