neat. I’d mess with this, but I was absolutely abysmal at wipeout and I suspect years of never playing it have not improved that.
neat. I’d mess with this, but I was absolutely abysmal at wipeout and I suspect years of never playing it have not improved that.
she has a neat design, though I dunno about the, uh, shorts? Thigh covers?
Seems like a good spot to mention that Displaced Gamers on youtube is pretty cool and has a few videos about the NES TMNT game. This one in particular amuses me, cause turns out the swimming and collision mechanics during the “defuse the bombs” section are a bit borked.
into “a moveable feast,”
“They’re not LOST. We just don’t know exactly where they are.”
To give a general idea, according to the Castlevania wiki, Trevor fought Dracula in the late 15th century, Simon the late 17th century and Richter the late 18th century.
Run run, before the patch is done!
Kinda, but in the same way a fighting game would.
yea the superspeed fight was nice. flash (the cw series anyway, I haven’t seen the movie) usually just showed speedsters moving normally while everything around them was slower. this showed the people moving quickly, in fits and snaps, not showing every frame of movement.
explains a lot!
Likely a “look professional” sort of thing.
Really feeling lately like Kotaku is being kept afloat by only two writers and a robot.
There’s a bar near me that I go to pretty often, and their sandwich prices are very weird to me.
That’s fair.
a viewmaster could honestly work pretty well as part of a sci fi / horror film.
honestly surprised you bothered to write a review of this.
One of the few minor gripes I have with 16 is that I wish it would let you just restart a fight.
I really don’t know if I like it or not.
Kinda surprised Crisis Core isn’t on this list. Or any of the other VII spinoffs.
It has some neat moments (Edward/Gilbert is a honest to god badass in it) and adds a Chrono Trigger like combo system to the combat.