dreman
DreMan
dreman

Sure, I pirate games all the time. I’m also an avid buyer of games, both digital and physical. I have no money issues preventing me from buying EVERY game if that’s what I actually wanted to do.

I only pirate porn. I like to think the moral ambiguity of them making it cancels out the ethical ambiguity of me pirating it.

They eat Apple up 1) because it’s a status symbol, and 2) because there’s no real domestic competitor. Sony Ericsson is the only Japanese phone maker that ever really had any market share, and they’re all but extinct at this point.

Porn can be a serious addiction

What does it matter when you can install your own, much larger hard drive? Help me understand.

Personally I think the Xbox controllers have always been the best. I think they’re a lot more ergonomic and comfortable than anything Sony’s made.

Or, ya know... Sony could just fund the game. Or did they just want to get the good karma without the commitment?

Sony trying to get free press from it as they can’t be arsed to fund it themselves and expect the fans to.

You know what I want, Bethesda. And you know what the consequences will be if it’s an MMO.

See what happens when you don’t keep up with the releases of Windows versions?!

Where's the controller? I can't see it.

Eh, I don’t think there’s any intelligent way to have that conversation before the game is actually out — and I’m proud of how restrained Kotaku has been with our pre-release coverage of Hatred, especially compared to other websites. This could be shlocky crap or it could be powerful transgressive fiction — there’s no

And this wasn’t a thing from the beginning because?.......

Riot just put out a neat and surprisingly moving short comic that details the backstory of League of Legends’ new champion Ekko. You can read the whole thing here. Also: is anyone else getting a strong Transistor vibe from this guy?

also Women’s Make-up sorcery

The game was quirky and took risks no one else was willing too, and thats why it failed. People say they like new, but really they just want the same thing over and over again, only slightly better. That’s why games like Psychonauts and Bulletstorm failed, they were too innovative.