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Simpsons: Tapped Out is almost certainly the mobile game that this episode was specifically criticizing.

The mechanics have got to take precedence over the lore, or you wind up with a broken game. The reason that the goats in Pandaria are level 87 while the Lich King is level 83 is that Pandaria is a higher-level zone.

If you can do the portals and get time's vengeance, you can just do the fight the proper way

Timeless Isle was added with the third raid tier of the expansion to shortcut the process and catch alts and new players up. There was nothing like that during the first tier of Mists, and I don't think there will be anything like it in the first tier of Warlords. When you hit the level cap in a new expansion, you

If you do a WoW raid, and you get gear from the normal mode, and you know you'll eventually get gear from the hard mode, do you refuse to gem and enchant it? I quit a while ago, but my understanding is that even flex-difficulty raid groups will boot you if you don't have your gear gemmed.

20 is like the level cap in WoW. Light levels are like getting hit-capped, or getting geared enough to deal enough DPS to burn a boss down before enrage.

Well, you can really get tons of shards and energy if you log on to do hard-mode daily story missions and public events. Not upgrading your gear makes a lot of stuff like Nightfalls and 9-coin weekly strikes very difficult.

Destiny actually has a pretty cool way of adding modifiers to the missions and strikes. Every mission has a hard mode that scales up all the way to level 28. The hard modes replace some of the enemies with elite "major" enemies.

Well, in WoW, you progress at max level by either repeatedly running raids on a weekly lockout, or, if you're not a raider, by doing daily quests to build up reputations to unlock gear. Which is pretty much exactly how Destiny's loot system works.

The chance of loot is pretty good, actually, especially once you start doing the hard mode and getting double loot rolls.

You don't really need to straight up grind to level. You do need to do the bounties and the patrol missions to get your rep up, but WoW still has daily quests and reputation systems that work similarly.

You have to upgrade that gear to reach level 29. You can do the hard raid at level 29, but you really can't do it at 28, because of the huge penalty the game puts on your damage for each level you are below the thing you're shooting.

Yeah, but you rarely find a game that releases major content upgrades that doesn't either charge for them as DLC packs or charges a monthly fee.

Destiny's story is a mess. That cannot be disputed. I'd really like to find out what the hell happened to it.

MMOs that charge a monthly subscription launch major content patches a couple of times a year. The updates are free, but the games charge a $15 per month subscription fee.

I got the Vex Mythoclast this week. On an unrelated note, I also got really good at Crucible this week.

It's supposed to be an epic quest, and it rewards an exotic weapon. The possibility of failure is supposed to exist in this game. Things are supposed to be kind of difficult. These things are good because not everyone is willing or able to earn them. If everybody had them, they'd be the baseline.

There's no way to hack a 3ds save file. They can dupe or clone using a PowerSave device, but there's no way to edit the files. So all Pokemon born in the 3ds game have to be produced via breeding.

It's really easy to breed perfect pokemon with gen 6 mechanics. There's no way to gen pokemon with the Kalos-born identifier, so the only way to get them is to breed, though people can use hacked fifth-gen dittos to speed the process.

There are group-finding websites which can help you find a raid group.