devwild
devwild
devwild

Count me among those who have just stopped using the comment system. The whole reason I look at comments is to see at a glance what people's reactions to a story are. There is quite simply no point if I can't do that. I also know that if I post a comment, chances are no one is going to read it as it gets shuffled

Is also a risk kickstarter shouldn't be liable for. If you decide to respond to one of those newspaper ads telling you to invest in some real estate for a 400% ROI, do you sue the newspaper? Nor should kickstarter have to fight to differentiate the two, because that can be a really gray line, especially with

I was moderately OK with it before, but now it really kinda sucks. It's clear that too much individuality is lost in the change, and the concept that every living thing (including the plants?) has synthetic elements now is just so mind-numbingly stupid and wrong... Nothing in any biosphere would function as it has

"Making the Catalyst explain things brings him down to earth, the last thing a machine god needs to have happen to him"

Yeah, that's why I said I was reasonably pleased with them. Satisfying, but it's still crap writing. :)

"edit: Taking off from your suggestion, if the reaper are worried about...well, themselves happening, why not just hack the synthetic races and make them obey the living races."

Neither did the geth, but they figured it out in one cycle. The key was that he never understood individuality - they preserved races by processing them into collective machines, destroying individuality. However, they should have preserved enough history and knowledge to gain a working understanding over the

I don't know about the specific ending, but I just liked that there was honest to goodness logic behind the original crisis, compared to the synthetic vs organic crap which was not only stupid and recycled, but proven incorrect by the plot to the rest of the game.

Yup, I agree, with the extended detail the control suddenly feels like the best option to me, where before it felt like surrendering to the reapers. The voiceover is creepy as hell in parts, but there's enough sentiment to allow you the viewer to imagine that you are successful in just turning the reapers into

It's because it's so great that it's held to a higher standard. It's because people were so drawn in that they felt so betrayed. Like I said in one of my previous posts, it's because the game was so good that the entire premise of the ending sucked. People expected more, expected better.

spoilers, obviously

Seriously, I say just ignore the stargazer - it was in the first version it was a way to indicate that life moved on, but in the new version it's completely out of place - and the voice acting is still incredibly awful. ;)

All of them, none of them. If you want to live on (and have high enough EMS), destroy is the best. If you want to preserve all civilization as it is, control is the best. If you want the best chance at long term peace, synthesis is the best. If you want to tell the starchild to eff off and give the next cycle the

Yeah, that's the big fundamental failure of the ending storyline, and the one they didn't really address. Shephard already proved the kid wrong - the geth were never out to destroy organic life (other than those that were controlled by the reapers), that was as much a misunderstanding as any war, and he resolved that.

So the next cycle finally kicks the reapers' ass, somehow extracts and restores all the species that have been preserved, leads to overcrowding of the galaxy, war, and the eventual complete annihilation of the galaxy when everyone decides to toss asteroids at the relays resulting in mutual assured destruction.

I thought that was kind of amusing - it's a heartfelt sentiment, but at the same time the ending after pushes you to accept that that choice is incorrect.

I looked around a bit online afterwards and saw a couple reports of others with different nicknames doing the same thing, including the heart (some people trying to draw other things too). Some are on [journeystories.tumblr.com]

If you played through most of the singleplayer side-missions, no - readiness bottoms out at 50%

The media isn't scared of showing it, they are scared of how people will react, and how it will affect their bottom line as a result. See the comments from UBI as to why they have only shown redcoats dying in the AC3 footage so far. Honestly I think we're more ready for it than they think we are, and it's funny -

No, it really didn't, because if he'd played Journey more than once, he'd realize that's not the point of the game.