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It is always unfortunate when internal assets, not intended for public consumption, are leaked. And, while we certainly welcome anticipation for all of our upcoming titles, we're disappointed for our fans, and our development team, that this conceptual asset is now public. The team in our Quebec studio has been hard

Too late; I already sold my copy. Not interested in DLC; why would I want to play more of a game I really didn't like in the first place?

All of the games.

I just want Gawker to fucking delete my account already. I hate this shit

Really? Did you somehow miss everything Wii U-related that gets shoved down everyone's throats these days, despite the console being a failure?

Because he's the only one, right? Because the Wii U is SUCH a great system, and everyone's clamoring to buy it!

Damn! Ah well. Thanks for the help.

But I persevered, finishing glyph puzzles, grinding appointment missions and collecting Nomad Points in the companion app until I unlocked a blue chest in the game. This was my sole incentive for using the companion app. Once I unlocked a chest, I was instructed that Arno could pick it up in-game or else an agent

This is the only choice that matters, but also the hardest. Why can't I get both?!

Great review! Don't listen to the zealous fanboys who take umbrage from even the slightest criticism of their beloved manga. These people don't seem to understand that this manga, like all other manga, are prone to faults. Add to that the fact that this is a manga aimed for a young male audience. There is a lot of

Definitely not! I never played Dragon Age before this one, but I am enjoying Inquisition nonetheless. I did do some research on the Wiki, though. And I made a custom world on the Dragon Age Keep website. All that is optional, though; the variety of gameplay and the sheer amount of things you can do is enough to enjoy

Or the adorable one-person helicopter I stumbled across in my first few hours of playing:

QUOTE | "It's harder to make games for casuals than for hardcore gamers." - Assassin's Creed Unity director Marc Albinet, explaining that casual games force devs to better understand their players.

Now playing

Those are some really nice points you've made! How about yo-HRRRKKKKKTTT

OK, thanks!

Thank you.

A collaborative work by Alatariel and GlenBricker, this Big Bang Theory set actually captures the look and feel of the show quite well. I'm not a big fan of the way it portrays geek culture, but my parents love it, and that's good for something.

Maybe someone at Kotaku ought to post an article about Big Bang Theory. I think it will spawn a good bit of discussion.

This pleases the Keighley.