Nintendo 64 games on the Gamepad and I'll be sold. Considering the back catalogue of games already available on the Wii Virtual Console, that - hopefully - shouldn't be too long.
Nintendo 64 games on the Gamepad and I'll be sold. Considering the back catalogue of games already available on the Wii Virtual Console, that - hopefully - shouldn't be too long.
Later this year, according to Nintendo.
Some of these are laugh-out-loud hilarious. Especially the Pikachu one. Brilliant stuff.
Haha, I know right?
These are the kind of shooters we played back in "the day", when it wasn't all "tactical planning" and "teamwork". It was twitchy, instinctive, fast and fucking fun.
It'd be really difficult to condense what is a pretty hefty universe into one film. Outside of the characters (if they remove Tali, I shall boycott it. Which I suppose is his point), there's also the history of humanity's discovery of the Mass Relays, the First Contact War with the Turians, the establishment of the…
The only game I "loved" and never completed was the first Uncharted. Not because it wasn't a great game, or that I got to a part that I couldn't get past, but rather it was because I played (and completed) Uncharted 2 first (I got it as a package deal with my beloved PS3).
I was just taken aback by the leap Naughty…
I understand some people are having an issue with the Yahoo embed (if that's what this is, which I think it is).
I absolutely loved the hell out of Bioshock 2. In some ways it's a superior game (the ability to use Plasmids at the same time as your normal weaponry, for example). My only issue was that is relied too heavily on back tracking and fetch quests towards the end.
Was it as effective as the first? Well, no, it couldn't…
The ghost fight is quite easy so long as you have the Sheltered Live gear (which grants temporary invulnerability when you eat food or use health packs). Mix that with Head Master gear (+50% on critical hits) and a Hand Cannon and you can spam the two Med Kit tears any time you're low on health and use the…
Tough as hell too, if I recall.
It's been a while since I've seen the words "superb" and "Duke Nukem" in the same sentence...
I made up a word for The Walking Dead: "terrisome", in that it seems to exist in a weird space between awesome and terrible. I can't look forward to an episode because I don't know what version of the show is going to be aired, so either I'm bitterly crushed or squee-ing like a madman by the end of the episode. It is,…
I dunno - maybe I'm blind but that asterisk doesn't actually appear to go anywhere on the main Amazon listing.
There's quite a few clues in what has been released thus far on Bioshock Infinite to indicate that the time period of the game isn't fixed. This, for example, I think is one of them. Others include: the "hole" Elizabeth rips in reality that shows a cinema playing "Revenge of the Jedi" (working title of Episode 6,…
Let's be clear then.
At a guess? The cutscene will play out differently from Isaac's perspective (and be replaced with something else entirely in SP - Carver only shows up when the story really requires him to in SP). And, yes, VOIP would probably break the immersion.
The video is a co-op walkthrough from Carver's perspective. The 3:15 mark I mentioned shows how - as Joel mentioned - Carver picked up an object that couldn't be seen by Isaac's player. The annoying thing is, I'm sure I've seen a better example elsewhere, but I'll be fucked if I can find it.
This video should help - skip to 3:15 to see how Carver's viewpoint is different to Isaac's. Plus, I cannot fucking wait for this game. Dead Space 2 was on equal par as Uncharted 2 in terms of sequel progression in my opinion, so in Visceral I trust.
Unless he played The Enhanced Edition on the 360, then it's a 2012 game (first time it was available on the console).
Damn it. When I saw the small thumbnail I thought it was a screenshot from the underrated Second Sight and thought - however stupidly - that you might have hit on something there. BAH.