daisukereds
Dai
daisukereds

I went to their website, even some of their own commenters were confused.

This article reads as a celebration of a group of developers who worked hard to produce something for their Kickstarter backers and fans, but to me, it seems like it should be a cautionary tale. Don’t promise stuff to your backers if you don’t have a plan in place already. Seems like they just promised stuff before

Short-form!? Oh, my fucking god, they cut over half the run time too!

This game has smaller cities than usual, though. It’s embarrassing enough to not upgrade when you get the extra oomph that a console provides, but actively backtracking is a hell of a thing.

Evidently we didn’t see those huge villages in the game. That’s one of my big complaints about S&S - you go to these gym battles with crowds of thousands and then the town consists of...two houses? And a few people milling around? Not very immersive. 

I don’t really replay games, and I don’t play multiplayer games that much so me kinda forgetting about Sekiro doesn’t have to do with that. Certain games just STAY with you after you play them, you know what I mean?

I’m a big From Software nerd and a hardcore Souls fan, but I thought Sekiro was one of the most forgettable major releases of the year. It seemed like the enthusiasm and hype for that game really died down after a month or so. Guess I was wrong. 

Come on, it’s a Terror Dog. Geez!

But seriously, I agree. This whole 80s nostalgia thing has gone on way longer than I expected it to. I figured it would have been a few years, but this whole decade has been trying to relive the 80s.

I’m kind of over the whole genre of “coast off the references to better things from 30+

So somebody watched S2 of Stranger Things and went “Ghostbusters but with kids...let’s do that!”

Listen, I like Paul Rudd as much as the next guy, but we’re starting to reach Peak Paul Rudd exposure here.

I’ve always wanted someone to compile a book of videogame maps. Shadow of the Colossus, Hyper Light Drifter, Witcher 3, Mario World, etc ... it’d be gorgeous

My point is that it appears to me that they are using new proprietary software that renders effects differently, maybe more efficiently. Things like shaders, lighting effects, reflection mapping, depth of field and motion blur, etc. More than anything it looks like they’re pushing boundaries with ray-tracing tools

I don’t think I’ll quite have a gaming moment quite like when you explore the Zero Dawn facilities and see some of the best philosophical and moral questions explored by gaming ever.

And all that well-deserved criticism does not change the premise: BOTW was a better crafted video game than Horizon, all else being equal.

I played Horizon right after Botw. And had to stop and come back to it. I found it really restricting and linear in comparison to what I had just experienced in Botw. I did come back to it and finish it. And I enjoyed it and the story and world. But in my opinion Botw was just on another level.

Finally, after all these years: a mediocre Star Wars game!

Its super repetitive and derivative at time. So many slides, ropes that are imprecisely placed and hard to swing, narrow passages to walk through, enemies that pop out of the ground from behind you, narrow ledges, and a weak ass story full of contrivances to back track. Im bored of it 4 hours in.

Not in the US.

Woman killed after witnessing robbery? Not news.

Meh