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Cochese: 4k120fps
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It  doesn’t matter at all what the drag was, the impact of the car hitting the trailer should have signaled something in the driver. 

not disagreeing with you, but there are quite a few dings and rust spots on the body when you look closely. There’s a streak of rust on the side of the rear even. The condition of the metal would really depend on how it was stored to begin with and how bad the barn it was in, was. 

I like to think of it as more of the “def” edition. Because the devs were not listening to god damned no one. 

Why? 

Indeed, it’d be nice if they were entirely open about it. Something tells me that they might be playing the waiting game. Just holding out until the fervor settles down. 

I believe when they bought Double Fine, the game had been crowdfunded with backers promised a play station release.
It’s possible the backlash that Shenmue III faced when they cut the promised Steam version from the release influenced the decision to keep Psychonauts’ promised platforms.

There is no crowdfunding

Your writing will be missed here. I don’t think there’s a bad writer here, but your articles always stood out to me. Good luck on your future endeavors. 

It doesn’t matter if it moves a ton of Xboxes, what matters is if it get’s it’s money on development back. Developing for one console versus two or three is much cheaper than doing all three. By the time it releases, there will likely be 10s of millions of Xboxes out there as well as an untold number of PC players

I don’t see how anybody would think this would go any other way. The only reason why Minecraft didn’t go exclusive was because it was already on the console with millions of players giving money in the form of DLC.

This isn’t any difference than when Microsoft bought Rare. Like did anybody expect future Rare games to

I wasn’t too hot on the new Supra, but I dig the new Integra. Now if only I could get a new “Tokyo Extreme Racer” to race them in.

That’s because they are bad and the developers should feel bad

Without a coat of red, all of these Evos feel a bit off. 

It’s not just that it’s a “distance fog,” but it’s also the atmosphere of the game itself. Removing the distance fog noticeably changes how the game looks and feels. I just can’t get behind it all. It’s annoying at best.
It makes sense that they killed the originals, because, despite being legacy, they still were

It’d probably perform better on the “turny” bits. But probably not so well on an oval speed track. I think the ‘vette still has a higher top speed. 

Dollar for dollar, you’re still stuck with a GM product when you buy the ‘vette.
Joking aside, I kinda wish they’d have given this car a whole identity of it’s own since it’s a wild departure from anything Corvette. 

I grew up with these games, so none of the old style of the AI and such bothers me at all, but what does bother me is the change in atmosphere. I can deal with character models and such, but the new graphics feels like it changes the atmosphere of the game. GTA III looked noticeably less gritty and Vice City looked a

Man, if Ford put this truck into a limited production, I don’t want to think how far I’d go into debt to get one.
It’s just a truck. A truck with a bed and a regular cab. 

Hey yo, if you’re on a computer, just make the browser tab narrower (about 1/3 the window size) and the slideshow will automatically turn into a list

Toyota Hilux Durability Test #1In terms of vehicles that are indestructible, the header image not being among them seems weird, but I don’t think any other car should even be on the list with it on it, so yeah.
Whistlin Diesel did an interesting series of videos on the Hilux

I had just made this comment. And I feel the same way. Calling the Cavelier indestructible is like calling the Cobalt “functional.” Sure, it functioned, but that doesn’t mean it was ever functional.