So, pretty big, in other words.
So, pretty big, in other words.
Oh yeah? I had a vacuum-sealed frozen steak in my freezer for longer than the Kerensky government lasted, and for some reason westerners have immortalized him in god-knows how many Battletech novels. XD
The issue over “blacklist” and “whitelist” is interesting. I’m not a tech person, so I was barely familiar with the later. But “blacklisting”—the historical context of the word (which kind of seems like a big deal here) seems like it’s really different than what most people are assuming. The early use of the word in…
I think the Imperial pilot is a woman simply on account of how large her head, in the helmet, looks relative to her upper body in the fabric flight suit. Or maybe it’s just an unusually big helmet.
Gato isn’t supposed to be likeable, because people who unshakeable belief in their own convictions usually aren’t (especially in Gundam), but Monsha was a unique asshole in the sense that it didn’t really serve a purpose aside from demonstrating he was an asshole.
Sitting on it’s side, I really see a clam. A huge, friendly clam reaching out from its pearl-white shell. Picture if the middle portion was off-pink instead.
Monsha? No, he’s just substantially less of an asshole to Kou/general skirt chaser because he develops a deep antagonism towards a reoccurring Zeon antagonist. I won’t spoil it further.
It’s a pretty silly “polymorphic” franchise. I think that’s one of the reason why Advent Children Complete strikes me as a very fitting cinematic entry in it: it’s pretty silly, and so were the game. I must’ve liked it for at least partially the silliness, among other things.
Should I? I’ll have to take your word for it.
Obsidian’s reputation for gameplay stability and optimization invite skepticism for a reason. That being said, in general if a game had issues on Xbox One and Playstation 4—like TOW did, I only played it on an XB1X and could see the rough edges pretty easily, and it was only worse on PSFro as I’m told—you can bet…
So, like the MacOS style it’s imitating?
I think I have that costume pack! Nice!
If you mind me asking, what costume did you design for DOA5? I’m pretty sure I’ve seen your work then!
Man, I wish I lived in the awesome dimension you did, where Neo Geo MVS games had online play and training mode. XD
I don’t want to make too many assumptions. The Google thumbnail page and the SNK Wiki could both be wrong. Or the video could simply have declined to mention the Xbox One (from disinterest to a deal in the advertising campaign). Sony paid SNK to keep King of Fighters XIV only on Playstation 4 (and off PC and arcades…
I wondered about this too. Google and the SNK wiki both say it’s coming to Xbox One. But this trailer doesn’t. Soooo.....?
(Though if it really matters, six of those seven games are already available on Xbox One via the ACA Neo Geo collection, which I’d actually heartily recommend if you want those titles with…
Once again, I think the guys at Eagle Dynamics, aside from carrying on the tradition of absurdly detailed Russian flight simulation software from Su-27 back in 1995, just want to make music videos.
I’m curious as to how it would’ve run. That time period was characterized by a few not-very-well optimized Xbox 360 ports to Playstation 3 (the reverse was true too, and there are some games like Ghostbusters that came out simultaneously but were somewhat worse on PS3). Presumably it’s something that could’ve been…
Gears 5 is one of the best looking console games ever made, with no exceptions, on top of being a very good game. And so was Gears of War 4.
Putting my neck out there: Judgment is actually a pretty fun game with a few neat features (and a few bone-headed design choices too). It just doesn’t hold up that well next to Gears of War, a franchise that firmly set the standard for console third-person shooters and was a technological power house from the get-go.…