writing for this website has got to be the worst job in the world, jesus christ.
writing for this website has got to be the worst job in the world, jesus christ.
i think its cool and refreshing when a game is so confident in what they built that its possible to miss very tangibly interesting things.
there hasn’t been an ARPG game with tons of system mechanics like this that has been able to eliminate all of these sorts of bugs. i don’t think it would even be possible to do enough testing to catch them all.
in POE they don’t remove seasonal stuff, characters migrate over to one server once the season is over with all their gear. i’m guessing they’ll do the same here.
pretty sure people have been doing this on elon musk twitter but its not worth it to subject yourself to that type of atmospheric brain poisoning just for a movie.
i hope someone gives this man some money to make a new mainline nier type game sometime soon. the mobile games and cheap looking anime aren’t really hitting for me. hope everyone is having fun making these things though at least.
it can be final fantasy to someone who loves 16, i mean it is final fantasy technically. even still, the people who deeply love final fantasy 6 and the people who deeply love ff16 are each talking about two game experiences that share very little in common with each other.
7 has a much, much larger cultural footprint in the west than the rest of those games. thats why it gets referenced more in conversations, more people played it. it was more people’s first final fantasy game than 2 was. probably because gaming had kept expanding to wider audiences as time went on and probably because…
link gets sucked off by a fish
Thats a bit silly. Presenting it in the article as “GOTY contender” and implying that it was universally beloved while not even acknowledging that your own publication reviewed it pretty negatively comes across like just trying to farm clicks by appealing to drama.
it cant be understated how goddamn tiring my job is and i don’t make a few million a year. brother is living in fantasy land.
IMO D2 still has way more exciting itemization, which is what encouraged people to keep grinding out the same thing over and over even with 99 being crazy unattainable. Not that I’m trying to reopen the “trade vs no trade” argument, but an open ending trade system i think really does make that end game grind feel more…
the frenzied rush of emulator devs and modders working on getting the game running and the community cataloging efforts and helping each other with issues in the first days of tears of the kingdom leaking online was truly beautiful. its amazing what the devs did to get it working so quickly.
SH2 though has a deeply dated feel to it though that works to its benefit. bloober is going to have to navigate what to do with the blocky ps2 era cutscenes and slow plodding movement and game mechanics that contribute to that otherworldly sorrowful feel of it while also making it palatable enough to sell to a wide…
thats kinda funny, writing an article and then just saying “hey trust me ok, it was real bad”.
oh ok, its just that you are on some weird crusade now for some reason.
you seem to be very obviously talking out of your ass. what did you poll every person in the world and then double back and repoll every game developer?
bless up to capcom man.
its kotaku though.
for sure, but its still just unbelievably confusing as to why they attempted this. i mean i’m sure they knew what the response would be, i’m sure they knew that their competitors are already stealing big streamers away.