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Patrick Lee (caspiancomic)
caspiancomic--disqus

I've had my fingers in a lot of pies over the last few weeks, with playthroughs of The Witcher 3, Ladykiller In A Bind, Metal Gear Solid 3: Snake Eater (on European Extreme for the first time ever!), and Pokemon Moon in various stages of completion. I'll probably be leaning pretty heavily on Pokemon this weekend and

It's funny you should ask because just yesterday I actually thought to myself "I listen to the Undertale soundtrack a weird amount." Since January, when I first played the game, any time I've been unable to decide what to listen to I'd put "Ruins" on and just sort of skip around to whatever I was in the mood for. I

For sustained white-knuckle horror style fear, my first time playing Silent Hill 3, in the church area, the last stage of the game. This being survival horror and all, and shorty following the Shadow of Alessa boss fight, I was totally out of ammunition, critically wounded, and utterly without health items. The church

My real favourite, Rosemary's Baby, was mentioned elsewhere, so for now I'll mention a recent favourite: The Handmaiden. It looks at a glance like a really simple cast shot, but the characters all subtly interlock and each one of them is laying hands on at least one other character, staking their claim to them in a

I'm pretty sure the reference is supposed to be Zaeed, but his mission actually can be completed with a pure Paragon character. I understand where Poot is coming from, though: my first time through the series I played pure Paragon and failed Zaeed's loyalty mission because the midnight hour Paragon option that allows

Yeah, pretty much all my favourite movies are what, by this scale, would be called "70% movies", films which would never be called 'objectively perfect' but whose successes rise high above their failures, and which offer something uniquely strange that happens to resonate with me. The Brothers Bloom seems to be

That leaked beta build is incredibly complete, but strangely enough that one conversation branch is just about the only non-trivial thing that got changed or altered for the release version. Most of the other changes are just cut or modified lines of dialogue, a few sets got redecorated, some camera movements got

Yeah, a lot of people take umbrage with the ending, but personally I have a basically bottomless willingness to forgive this game for basically anything, so it doesn't bother me at all. In fact, I actually quite like it. It is a shame that so many of the characters don't get a fair shake in either ending, but I think

I am ultra grateful that Gameological doesn't assign letter grades in reviews, because when pressed about what I would rate any given title on that sort of scale, I always just go with my gut. Just sorta, "eeehhh, this feels like a C, maybe a low B- if I'm being generous", that sort of thing, without much explanation,

Hello dearest friends. I am, just now, about to return to my most recent playthrough of The Witcher 3. But before I do, I figured I'd drop my latest preposterously long, worryingly obsessive Storify about my most recent session of Life Is Strange, which I replayed one episode per day from October 7th to the 11th, in

Fun fact: I actually do own an ascot.

The parachute, as well as a few other upgrades like different arrows and masks, can be earned through Time Attack mode.

Nah, I'm on PS4. I don't mind the long load times after dying, since I'm really not dying that often, but the second and a half of delay that comes with bringing up those big chunky menus will probably add up to like a full hour of time wasted by the end of the playthrough. In particular bringing up the world map or

Hello friends. A few weeks back I mentioned that I was starting a new game of The Witcher 3, including the two expansions, on the highest difficulty, with enemy level upscaling. So far: this is going well. It's actually not that much more difficult than my last Death March run, the only major difference being that I'm

If we're allowed to count Come On Pilgrim as a proper album, then Come On Pilgrim to Trompe Le Monde is one of the all-time great five-hit combos. It's kind of a bummer to see a god-tier act wheel itself out of retirement to start making just-okay albums decades after their original work was at its most vibrant and

"Hmm, a switch! Why don't I press it and see…"

The environmental stuff is indeed a big change, I think. I think about this every time I get a spot of inclement weather in The Witcher 3. Seeing trees get whipped around by the wind for miles around, or the countryside get lashed with thick rain, all without any major dings to the game's ability to run impresses me

Nah, never did. Didn't want to shell the money out for a PS Plus subscription. I could see it potentially getting good if you poured enough time into it—even ME3's sublime multiplayer took a while to really open up and start being enjoyable for me—but I just didn't have the motivation. Plus, you couldn't play as a

The vast majority of games I've played basically just treat the touchpad as another button or two, which is fair enough I guess. The smartest use of it I've ever found is in The Witcher 3, where the touchpad is associated with your in-game menu. Quickly tapping it will take you to the main menu, holding it down will

I mentioned this a while back in my No Man's Sky tips WAYPTW, but for me the biggest difference has been the PS4's Share button. When it was first announced, and as a replacement for the decades-entrenched "Select" button no less, I thought it was incredibly stupid. I thought it was a weird concession to the