The noses I could handle, but this is just... too much at times.
The noses I could handle, but this is just... too much at times.
I don't think so. It's been gradually getting this way since almost 2013. The changes were subtle at first, but now it's full on deformed. I understand having your own style, but making EVERYONE look like a deformed child? It's like it started out simple then slowly got more stylistic, held that style while adding to…
I hope this is poking fun at PA's intent to turn all their comics into wacky caricatures, which I will never come to terms with. Everyone gets so horribly deformed now. I mean, what the hell kind of face is Gabe making in Panel 2? Is that sarcasm? What is that?
A lot of good replies, but honestly? Two words.
The Cheese.
I wouldn't be surprised if it was this. I'm not an expert on anything relating to budgets and the like, nor the cost of CGI versus hiring a butt load of people to do make-up, sets, etc., But computer technology has come quite a ways since the original trilogy. Perhaps it was a more cost effective to use CGI, instead…
If giving money willingly because a free thing was good, then I've sold a lot of things you shouldn't sell.
Probably not legal things.
I'm going to have to burst your bubble. I've been playing the Beta today for quite some time and have yet to see any of the armor abilities from Halo 4/Reach.
Completely agreed here. Take Halo 2, give it speed and a thruster pack and you have Halo 5 so far. It's the perfect blend, to me, of the changes 343 wanted to do and the classic arena shooter everyone know's and/or loves.
To answer your question, the ADS doesn't feel different from Standard Halo zooming. I use the simply named "Halo 4" control scheme, which puts the Smart Scope button on the thumbstick ala classic halo, and It hasn't changed my approach in any way. As I had hoped, the feature is mostly aesthetic for weapons that…
Actually, with help, I managed to cut it down to nearly 9 minutes per play period.
Makes me savour the action more. :D
Chief has never played well with other toys.
You forgot your #PCMustardRace tag and accompanying photo :P
I used to preorder for the midnight releases. From my first proper preorder of an M rated game for Halo 3 all the way to about 2-3 years ago, the preorder get together was the reason I did. You could meet people that played the game also and hell, have a group to play with the minute you left the store. It was a fun…
This is The Chief from the 1080p remaster on the MCC.
I like how that guy in the suit is freaking lost as to where the hell he needs to be right now.
Hearing most of the video in chipmunk voices is the second best part of this. I've been dying laughing since finishing it!
What's funny is it turns out it was just a named Wizard that died in 2 fiery rocket blasts. Playing up to that point was much harder than he was. Still, it busted my balls for quite some time before I finished it.
It's not exactly made obvious, but that second Summoning pit is just a variation of the original strike, but with the enemy you have to kill for the exotic weapon Thorn's bounty.
I imagine all this glitch did was uncover all the hidden context/time sensitive mission markers. You don't actually see that Strike unless…
Am I the only one who's just seeing the same clip pasted in the article about 5-6 times? They're the same one, it's just him struggling with a mic.
They're just listening to the community. Remember, a more "Competitive" shooter has little to nothing separating the weak from the strong except a quick trigger finger and fine aiming skills. That's how people do competitive now. It's not coming in, assessing your surroundings and using it to your advantage. It's…