@BadAxel97: If they only made 10 Call of Duty discs people would either pirate the shit out of it or not play it. If they sold at 10,000 each the nobody would buy it anyway?
@BadAxel97: If they only made 10 Call of Duty discs people would either pirate the shit out of it or not play it. If they sold at 10,000 each the nobody would buy it anyway?
@Xenris: I wouldn't have known...
@freemonk: I think it's been said that Reach will have "Full Feature Parity" with Halo 3. Take that as deep as you want. It could mean at least 4-player co-op (which I think it does) or it could just mean online co-op. Honestly I think it's just going to do everything Halo 3 did only better and then add Firefight and…
@RoboticSpacePenguin: It's my belief that since your character is going to be the same in both campaign and multiplayer that the maps in multiplayer will have the same quality as campaign. I would love to see that.
@Paladin58: They're just files though, correct? So wouldn't it just be a straight download? As long as they're on your harddrive it should be no problem. Unless I'm missing somehting of course.
@phiranaplant: two little-baby-lincolns worth sharin' if I do say so myself.
The only really wrong part about this to me is that if nothing else they should have warned us that they were going to be taking DLC down. I mean, it's pretty strange to me how abruptly this all happened.
@Last Face: Haven't played H2 on PC but I have played H1. It doesn't feel too weird. I happen to know that the maps in Halo 2 Vista are not like some of the maps in Halo PC that were slightly tweaked from the console version. Plus if you have a wired controller or feel like getting a wireless controller receiver for…
@ClockOut: Well they wouldn't actually be training them - it's pixels. Even if it still doesn't meet our standards of a simulation it wouldn't have mattered. If people hear it's good enough for the military then they would think most of the "realistic" games on the system would be akin to "training". Especially games…
Screw that! MS Made the right choice. It is certainly not WIDELY known that people use the controllers for those things. And even if it were the only selling point there is that the military likes the controller. I won't even talk about the fact that they may only like it because it's already familiar to a large…
@DutchOtaku: I actually don't have an HDTV. I have a small... 20 or so inch SDTV. I haven't gotten to play ME2 on it yet but I don't know if I ever will ($$$). So I suppose I should have been a little less quick to argue against what you said, at least. It IS an important part of the game's design and I obviously know…
@DutchOtaku: Because small text that most people can read with no problem is poor game design... Granted there IS a lot of reading to be done and they probably SHOULD have taken the text size into greater consideration I would certainly not call it "horrible game design" or bother to think that "Bioware just doesn't…
@Jeff Krause: You know. It's usually different people commenting on different things. It's rare to find someone just complaining all the time.
@jargy1: I think it's only what you want in the game room. I personally think it's still a load of garbage.
@Eulatos: That's some pretty cool stuff! I suppose the iPad would be pretty fun for artists. I want to place my whole palm on it and draw a turkey! hahaha
@Amsterdaam: I hope you don't think I was considering picking up an iPad. Hahah. I'm poor. I'll stick with the very usable wacom tablet work was going to THROW AWAY just because it had a small horizontal dead zone near the top of the pad...
@Sabre_Justice: Okay, no more long name.: Is the iPad very useful for artists though? I mean. It doesn't sense pressure like a Wacom tablet does, does it? Even if it did you would need a good stylus that somehow made smooth plastic feel like paper.
@robpe36: Me to plz. thx.
@tetracycloide: I can see it being Redacted. Nobody really photobombed this. It's just a picture of some weird party.
@PowerButton: Is space capacity different from Earth capacity?