SMT 3 and 4 were both third person. Expect this one to be too.
SMT 3 and 4 were both third person. Expect this one to be too.
I think the high point was SMT 3: Nocturne. The feel and aesthetic of that game was amazing, and still in impressive considering it was on PS2.
Just thought I’d say that edited or not, this is a thing I’ve also noticed on articles in the past, and I agree that it is a problem.
Yeah, I still remember seeing the trailer for The Raid 2 and there was a scene of someone hitting a dude with a baseball bat like a dozen times within a second or two before they went down.
I might be the only one who finds Raid-style martial arts scenes exhausting. It’s like the kicks and punches have no impact up until a special killing blow.
For a portable system, the controller is quite comfortable. I have big hands and I can’t stand playing other portables without some massive grip attachment. I’ve basically decided to give up on my 3DS XL for that reason.
I’d heard some problematic things about Joss, but this confirms that I must hate him. I couldn’t watch that show specifically because of Xander.
Cool. If I’m being brutally honest, I will say that while BoTW gelled with me and I loved playing through it, it did end up feeling hollow for me after I finished. It’s more wide than deep.
Doesn’t the Vita only have one set of shoulder buttons? Joycons have two, so it should be as playable as it is with an Xbox controller on PC.
BoTW isn’t for everyone, but if you’re not completely done with it, here’s some food for thought:
Kirby’s Dream Course is fucking fantastic. Pilotwings does have its value and place though, so my argument would be for more games, rather than swapping them.
Also even if the glass is scratched, the contact point is outside of the actual screen area, so it wouldn’t affect gameplay, just aesthetics.
Also even if the glass is scratched, the contact point is outside of the actual screen area, so it wouldn’t affect…
Joysticks: I’d argue for more tension. The more the better. The only stick that came close to the right amount (unless my memory is faulty, which it may be) was a brand new, 1996 N64 controller. That stick was tight enough that it was easy to make minute movements that I haven’t felt possible since.
“Wreaking” all sorts of havoc. Careful! I’ve been seeing people using “wreck” in it’s place more often lately and I’m too old to be comfortable with it! Get off my lawn and such.
Dependable as a flight-sim, or dependable as a series? There was 15 years between the last two, you know, so... we might get another within the next decade.
I’m but a single case, but I’ve tried VR and I’m still not considering buying. It’s pretty cool and all, but there’s nothing that makes me think it’s a superior way to play. Actually if I ever bite the bullet it seems like it might be because of Tilt Brush or some other creative tool.
Seriously. It keeps getting worse. He looks like a vegetable oil-soaked paper bag draped over a misshapen skeleton. He used to look... reasonably ok?
Can I have motion controls? Splatoon 2 has finally let me know that shooters are possible on consoles.
Human estimations of a pre-release demo. Let’s wait and see—Splatoon 2 got a resolution bump between the trade show demos and final version, so we might get a little bump on this one. Either way, looks pretty good for a handheld game.
Collard greens and cornbread for the black students and tacos for the hispanic students... sure, I could chalk that up to simple stupidity and ignorance.