brunonicolai
gnaghi
brunonicolai

I just noticed this in the last couple weeks when looking up random info for Dark Souls games. Every game had fextralife wikis which were pretty good, and an AWFUL fandom wiki page which seemed to be some of the same info copy-pasted but in an incoherent format and often with errors. It seemed almost like some kind of

EDIT: I hate that these things just get reposted so I end up responding to comments made six months ago :O

Yeah...the idea of Skyrim on Switch was initially appealing cause I love that game to death and playing it on handheld sound fun, but considering the terrible brightness of the original Switch, the oppressive darkness of a lot of that game, and the fact I read there’s no in-game brightness control, I had to skip it.

Is it different from PS4 or just the same thing with some of the graphics options turned down? Cause that’s one of my least favorite games I’ve ever played on the system. Ubisoft attempts to apply their “cover a giant map with endless content without a good reason for you to want to do it” formula to BOTW, with

My big question here is are they remaking this into a turn-based RPG ala Like A Dragon, or is it going to be the traditional beat-em-up style Yakuza game like the original was? I would assume the latter except for the name “Like a Dragon” now being associated with Yakuza 7. Though I guess that’s what the original was

I could swear Medal of Honor on PS1 used the dual sticks for moving /looking around (well, assuming you’d bought a dual shock controller instead of the default no-stick one), but I never played more than three hours of it since it felt so bad.

If you’ve ever played the remaster of Perfect Dark compared to the N64 one, you’d know the graphics are only a small part of why it’s so radical an improvement that you’d never, ever play the original again. It’s primarily the controls. Given NSO still won’t let you map controls, and given the original had pretty

The plot is a disjointed mess, especially the incredibly terrible ending, and it seems to think it’s deeply profound. I dunno. I haven’t seen it since 2012 or so and I fortunately don’t remember it too clearly and can’t find any reviews I wrote at the time. Rereading a plot summary brings some stuff crashing back,

Man, I thought Red State was his WORST movie up to that point. I guess I haven’t seen Jersey Girl or Cop Out, but Red State is really fucking terrible. It is unidentifiable as a Kevin Smith movie, yes, which is the only positive I could say about it, besides the cast is pretty competent. I watch a fair amount of

They felt like a chore, sure, but none of them were even remotely as awful to actually complete as say, the goddam rock stacking in Valhalla, or chasing the tattoos in valhalla (since they eliminated the spawn camping cheat you could use in Black Flag). Even the shrines you had to figure out the path on were not even

You’re talking about Freedom Cry, which was tied to Black Flag (it stars one of the side characters from that game). Unfortunately it looks like the triple pack doesn’t include any DLC.

Speaking of tailing missions, I still get nightmares about that awful main story mission in Black Flag where you had to tail IN A GODDAM PIRATE SHIP. IN A SWAMP. I must have failed 25 times.

DO NOT start with Valhalla, it is by far the worst of the three, unless you really like the idea of wandering around 800s England. Odyssey has the better gameplay, Origins has the better plot/characters. I’d say go with the setting you’re most interested in, they’re not that different gameplay-wise unless you want to

It sort of depends on what your interests are. I found that the ones that I really was interested in the historical setting of seemed better just cause I liked the exploration more. For someone that was really interested in Ancient Greece as a kid, Odyssey was a joy to just wander around in.

Dark Souls is more of a metroidvania than Fallen Order is. Fallen Order is more of a pure action game, I guess, but it sure copies the bonfire/enemies respawning mechanic and plays like a floatier Sekiro in some ways. I dunno why it didn’t make the list. Guess they wanted to bring special attention to the 2D games or

Speaking as someone who’s played every single Fromsoft-produced soulsborne to death, I think Nioh’s too hard. I find that game infuriating. It’s all about getting lucky with gear drops at least in the first several hours, since otherwise your garden variety enemies will just up and 1-2 shot you, and the numbers of

Yeah. They respawn 12-15 times i think. On some tough bosses (particularly the nightmare DLC optional bosses - Blue Smelter and the gank squad) I took the hour or two to completely despawn all the trash. I really liked that feature even though I know a lot of people hated it. The only problem with it IMO was if you

Not true at all in Bloodborne. I love the game, but some of the runbacks are horrible. Especially Shadow of Yarnham and Martyr Logarius. I went back to it after playing Sekiro/Elden Ring/DS3 and was shocked by how bad some of them were.

That was the first thing I thought when I saw the thumbnail, too!

That CGI for Pinocchio himself looks like utter dogshit. I thought the screenshot at the top of the article would be misleading, but no, it really looks that bad. He doesn’t look remotely like a puppet made of wood, he looks like some kind of blobby cartoon rendered in 3D using technology from 15 years ago and